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Commit e52e9b78 authored by dawetmaster's avatar dawetmaster
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fix untuk weapon

parent dbba2979
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1 merge request!11Feat/weapon
......@@ -26,7 +26,7 @@ public class PlayerWeaponManager : MonoBehaviour {
}
else if (Input.GetKeyDown("2"))
{
if (GameManager.gameManager.availableWeapon[1] || true)
if (GameManager.gameManager.availableWeapon[1])
{
gunList.transform.GetChild(0).gameObject.SetActive(false);
gunList.transform.GetChild(1).gameObject.SetActive(true);
......@@ -40,7 +40,7 @@ public class PlayerWeaponManager : MonoBehaviour {
}
else if (Input.GetKeyDown("3"))
{
if (GameManager.gameManager.availableWeapon[2] || true)
if (GameManager.gameManager.availableWeapon[2])
{
gunList.transform.GetChild(0).gameObject.SetActive(false);
gunList.transform.GetChild(1).gameObject.SetActive(false);
......@@ -54,7 +54,7 @@ public class PlayerWeaponManager : MonoBehaviour {
}
else if (Input.GetKeyDown("4"))
{
if (GameManager.gameManager.availableWeapon[3] || true)
if (GameManager.gameManager.availableWeapon[3])
{
gunList.transform.GetChild(0).gameObject.SetActive(false);
gunList.transform.GetChild(1).gameObject.SetActive(false);
......
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