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Commit 1bbde096 authored by Raylouis's avatar Raylouis
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[FIX] pet load

parent 20888352
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1 merge request!3Save debug
...@@ -46,6 +46,9 @@ public class PetManager : MonoBehaviour, IDataPersistence ...@@ -46,6 +46,9 @@ public class PetManager : MonoBehaviour, IDataPersistence
GameObject[] petHealers = GameObject.FindGameObjectsWithTag("PetHealer"); GameObject[] petHealers = GameObject.FindGameObjectsWithTag("PetHealer");
GameObject[] petFighters = GameObject.FindGameObjectsWithTag("PetFighter"); GameObject[] petFighters = GameObject.FindGameObjectsWithTag("PetFighter");
data.pets = new List<string>();
data.petsHealth = new List<double>();
foreach (GameObject petHealer in petHealers) foreach (GameObject petHealer in petHealers)
{ {
PetHealth goodPetHealth = petHealer.GetComponent<PetHealth>(); PetHealth goodPetHealth = petHealer.GetComponent<PetHealth>();
......
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