diff --git a/Assets/Scripts/Managers/PetManager.cs b/Assets/Scripts/Managers/PetManager.cs index 3ec028dc1c31cd776f39324657d778173c9bbee7..ba22f1123b8eb26573a3242f86c01c4e08278c84 100644 --- a/Assets/Scripts/Managers/PetManager.cs +++ b/Assets/Scripts/Managers/PetManager.cs @@ -46,6 +46,9 @@ public class PetManager : MonoBehaviour, IDataPersistence GameObject[] petHealers = GameObject.FindGameObjectsWithTag("PetHealer"); GameObject[] petFighters = GameObject.FindGameObjectsWithTag("PetFighter"); + data.pets = new List<string>(); + data.petsHealth = new List<double>(); + foreach (GameObject petHealer in petHealers) { PetHealth goodPetHealth = petHealer.GetComponent<PetHealth>();