From 1bbde096e5d7627638a88bc149fad0f3c1fc10e8 Mon Sep 17 00:00:00 2001 From: Raylouis <sebastianraynard@gmail.com> Date: Wed, 8 May 2024 14:13:54 +0700 Subject: [PATCH] [FIX] pet load --- Assets/Scripts/Managers/PetManager.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Assets/Scripts/Managers/PetManager.cs b/Assets/Scripts/Managers/PetManager.cs index 3ec028d..ba22f11 100644 --- a/Assets/Scripts/Managers/PetManager.cs +++ b/Assets/Scripts/Managers/PetManager.cs @@ -46,6 +46,9 @@ public class PetManager : MonoBehaviour, IDataPersistence GameObject[] petHealers = GameObject.FindGameObjectsWithTag("PetHealer"); GameObject[] petFighters = GameObject.FindGameObjectsWithTag("PetFighter"); + data.pets = new List<string>(); + data.petsHealth = new List<double>(); + foreach (GameObject petHealer in petHealers) { PetHealth goodPetHealth = petHealer.GetComponent<PetHealth>(); -- GitLab