From 1bbde096e5d7627638a88bc149fad0f3c1fc10e8 Mon Sep 17 00:00:00 2001
From: Raylouis <sebastianraynard@gmail.com>
Date: Wed, 8 May 2024 14:13:54 +0700
Subject: [PATCH] [FIX] pet load

---
 Assets/Scripts/Managers/PetManager.cs | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/Assets/Scripts/Managers/PetManager.cs b/Assets/Scripts/Managers/PetManager.cs
index 3ec028d..ba22f11 100644
--- a/Assets/Scripts/Managers/PetManager.cs
+++ b/Assets/Scripts/Managers/PetManager.cs
@@ -46,6 +46,9 @@ public class PetManager : MonoBehaviour, IDataPersistence
         GameObject[] petHealers = GameObject.FindGameObjectsWithTag("PetHealer");
         GameObject[] petFighters = GameObject.FindGameObjectsWithTag("PetFighter");
 
+        data.pets = new List<string>();
+        data.petsHealth = new List<double>();
+
         foreach (GameObject petHealer in petHealers)
         {
             PetHealth goodPetHealth = petHealer.GetComponent<PetHealth>();
-- 
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