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Commit 7ccc5c6d authored by Leo Cardhio's avatar Leo Cardhio
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[refactor] reuse questmanager awake on bossquestmanager

parent 9ee54c97
Tags
1 merge request!10Feat/story scene
......@@ -4,21 +4,6 @@ using UnityEngine;
public class BossQuestManager : QuestManager
{
void Awake() {
GameManager gameManager = FindObjectOfType<GameManager>();
if (gameManager != null)
{
gameManager.isBoss = false;
}
if (questManager == null)
{
questManager = this;
}
else
{
Destroy(questManager);
}
}
void Start() {
quests[0] = GenerateQuest();
ShowQuestToUI();
......
......@@ -23,7 +23,7 @@ public class QuestManager : MonoBehaviour
public static QuestManager questManager;
void Awake()
protected void Awake()
{
GameManager gameManager = FindObjectOfType<GameManager>();
if (gameManager != null)
......
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