diff --git a/Assets/Scripts/Managers/BossQuestManager.cs b/Assets/Scripts/Managers/BossQuestManager.cs index 5568531ec29b9f03844638a6de8b6bba0c25a48e..ba7743ef22453527f126b74f7f2f086afeaa0c0f 100644 --- a/Assets/Scripts/Managers/BossQuestManager.cs +++ b/Assets/Scripts/Managers/BossQuestManager.cs @@ -4,21 +4,6 @@ using UnityEngine; public class BossQuestManager : QuestManager { - void Awake() { - GameManager gameManager = FindObjectOfType<GameManager>(); - if (gameManager != null) - { - gameManager.isBoss = false; - } - if (questManager == null) - { - questManager = this; - } - else - { - Destroy(questManager); - } - } void Start() { quests[0] = GenerateQuest(); ShowQuestToUI(); diff --git a/Assets/Scripts/Managers/QuestManager.cs b/Assets/Scripts/Managers/QuestManager.cs index 75d79ecbbd969309fc91fe7fb5454cf957b59a15..e9d6e9cd6ec78c2e7553ded27ac320efbd984827 100644 --- a/Assets/Scripts/Managers/QuestManager.cs +++ b/Assets/Scripts/Managers/QuestManager.cs @@ -23,7 +23,7 @@ public class QuestManager : MonoBehaviour public static QuestManager questManager; - void Awake() + protected void Awake() { GameManager gameManager = FindObjectOfType<GameManager>(); if (gameManager != null)