refactor: merged damageable entity state controller to damageable entity
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- Assets/Resources/Prefabs/Mobs/Dummy/Dummy.prefab 6 additions, 1 deletionAssets/Resources/Prefabs/Mobs/Dummy/Dummy.prefab
- Assets/Scripts/Core/Entities/Mobs/Dummy/DummyAnimationController.cs 1 addition, 1 deletion...ipts/Core/Entities/Mobs/Dummy/DummyAnimationController.cs
- Assets/Scripts/Core/Entities/Mobs/Dummy/DummyStateController.cs 2 additions, 2 deletions.../Scripts/Core/Entities/Mobs/Dummy/DummyStateController.cs
- Assets/Scripts/Core/Player/PlayerStateController.cs 2 additions, 2 deletionsAssets/Scripts/Core/Player/PlayerStateController.cs
- Assets/Scripts/Library/BaseClasses/Controller/DamageableEntityStateController.cs 0 additions, 58 deletions...BaseClasses/Controller/DamageableEntityStateController.cs
- Assets/Scripts/Library/BaseClasses/Controller/DamageableEntityStateController.cs.meta 0 additions, 11 deletions...lasses/Controller/DamageableEntityStateController.cs.meta
- Assets/Scripts/Library/BaseClasses/EntityObject/DamageableEntity.cs 43 additions, 0 deletions...ipts/Library/BaseClasses/EntityObject/DamageableEntity.cs
- Assets/Scripts/Library/Interfaces/IArmed.cs 1 addition, 0 deletionsAssets/Scripts/Library/Interfaces/IArmed.cs
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