feat: reimplemented jump for some reason
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- Assets/Resources/PhysicsMaterial.meta 8 additions, 0 deletionsAssets/Resources/PhysicsMaterial.meta
- Assets/Resources/PhysicsMaterial/Slippery.physicMaterial 14 additions, 0 deletionsAssets/Resources/PhysicsMaterial/Slippery.physicMaterial
- Assets/Resources/PhysicsMaterial/Slippery.physicMaterial.meta 8 additions, 0 deletions...ts/Resources/PhysicsMaterial/Slippery.physicMaterial.meta
- Assets/Scripts/Config/GameEnvironmentConfig.cs 1 addition, 0 deletionsAssets/Scripts/Config/GameEnvironmentConfig.cs
- Assets/Scripts/Core/Player/PlayerInputController.cs 10 additions, 1 deletionAssets/Scripts/Core/Player/PlayerInputController.cs
- Assets/Scripts/Core/Player/PlayerMovementController.cs 7 additions, 0 deletionsAssets/Scripts/Core/Player/PlayerMovementController.cs
- Assets/Scripts/Core/Player/PlayerStateController.cs 18 additions, 2 deletionsAssets/Scripts/Core/Player/PlayerStateController.cs
- Assets/Scripts/Library/BaseClasses/EntityObject/WorldEntity.cs 19 additions, 4 deletions...s/Scripts/Library/BaseClasses/EntityObject/WorldEntity.cs
- Assets/Scripts/Library/Enum/Inheritable/DefaultEntityState.cs 2 additions, 0 deletions...ts/Scripts/Library/Enum/Inheritable/DefaultEntityState.cs
- Assets/Scripts/Library/Interfaces/IRigid.cs 2 additions, 0 deletionsAssets/Scripts/Library/Interfaces/IRigid.cs
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