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Verified Commit dbbb38d2 authored by Bayu Samudra's avatar Bayu Samudra
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fix: time scoreboard

parent 3ad3c832
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...@@ -26,7 +26,7 @@ public class GameOverUI : MonoBehaviour ...@@ -26,7 +26,7 @@ public class GameOverUI : MonoBehaviour
if(isEnabled) if(isEnabled)
{ {
Debug.Log("Go to opening"); Debug.Log("Go to opening");
SceneManager.LoadScene("Opening"); SceneManager.LoadScene(SceneManager.GetActiveScene().name);
} }
} }
} }
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using UnityEngine; using UnityEngine;
using UnityEngine.UI; using UnityEngine.UI;
public class HighscoreTable : MonoBehaviour public class HighscoreTable : MonoBehaviour
{ {
private Transform entryContainer; private Transform entryContainer;
...@@ -22,9 +21,9 @@ public class HighscoreTable : MonoBehaviour ...@@ -22,9 +21,9 @@ public class HighscoreTable : MonoBehaviour
{ {
MainManager mainManager = GameObject.Find("MainManager").GetComponent<MainManager>(); MainManager mainManager = GameObject.Find("MainManager").GetComponent<MainManager>();
if(mainManager.time > 0) if(mainManager.time > 0)
{ {
int secs = mainManager.time % 60; int secs = (mainManager.time % 60_000)/1000;
int mins = mainManager.time / 60; int mins = mainManager.time / 60_000;
AddHighscoreEntry(mins, secs, PlayerPrefs.GetString("playerName")); AddHighscoreEntry(mins, secs, PlayerPrefs.GetString("playerName"));
} }
UpdateUI(); UpdateUI();
......
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