feat: handle skeleton attack logic
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- Assets/Prefabs/Skeleton.prefab 2288 additions, 2255 deletionsAssets/Prefabs/Skeleton.prefab
- Assets/Prefabs/Skeleton.prefab.meta 1 addition, 1 deletionAssets/Prefabs/Skeleton.prefab.meta
- Assets/Scripts/Enemy/EnemyAttack.cs 4 additions, 4 deletionsAssets/Scripts/Enemy/EnemyAttack.cs
- Assets/Scripts/Enemy/EnemyMovement.cs 0 additions, 1 deletionAssets/Scripts/Enemy/EnemyMovement.cs
- Assets/Scripts/Pet/PetAttack.cs 89 additions, 0 deletionsAssets/Scripts/Pet/PetAttack.cs
- Assets/Scripts/Pet/PetAttack.cs.meta 11 additions, 0 deletionsAssets/Scripts/Pet/PetAttack.cs.meta
- Assets/Scripts/Pet/PetBuff.cs 5 additions, 5 deletionsAssets/Scripts/Pet/PetBuff.cs
- Assets/Scripts/Pet/PetHealth.cs 9 additions, 6 deletionsAssets/Scripts/Pet/PetHealth.cs
This diff is collapsed.
Assets/Scripts/Pet/PetAttack.cs
0 → 100644
Assets/Scripts/Pet/PetAttack.cs.meta
0 → 100644
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