Update README
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@@ -229,8 +229,8 @@ We implement the skill cutscene trigerred when the player throw the grenade usin
4. **Add Animation Clip to Timeline:** Drag and drop the Grenade Throwing animation clip onto the Timeline. We position it within the Timeline to correspond with the timing of the grenade throw. Here is the [animation](https://gitlab.informatika.org/mikeleo03/if3210-2024-unity-dor/-/blob/main/Assets/Timeline/PlayerSkillCutscene.playable?ref_type=heads).
4. **Modify the Clips' Position in the Timeline:** Customize the animation by adjusting and positioning the clips in the Timeline according to our needs. This allows us to create the desired animation sequence. Here is the [animation](https://gitlab.informatika.org/mikeleo03/if3210-2024-unity-dor/-/blob/main/Assets/Timeline/PlayerSkillCutscene.playable?ref_type=heads).
@@ -422,6 +422,6 @@ The following is the division of tasks that we carry out.