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Commit ea11523f authored by mikeleo03's avatar mikeleo03
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feat : handle cut-scene handler before scene starts

parent 781a6a06
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1 merge request!7Add dialog cut-scenes
...@@ -16,6 +16,7 @@ public class DialogueManager : MonoBehaviour ...@@ -16,6 +16,7 @@ public class DialogueManager : MonoBehaviour
// Start is called before the first frame update // Start is called before the first frame update
void Start() void Start()
{ {
Time.timeScale = 0;
textComponent.text = string.Empty; textComponent.text = string.Empty;
talkerComponent.text = string.Empty; talkerComponent.text = string.Empty;
StartDialogue(); StartDialogue();
...@@ -51,7 +52,7 @@ public class DialogueManager : MonoBehaviour ...@@ -51,7 +52,7 @@ public class DialogueManager : MonoBehaviour
foreach (char c in lines[index].ToCharArray()) foreach (char c in lines[index].ToCharArray())
{ {
textComponent.text += c; textComponent.text += c;
yield return new WaitForSeconds(textSpeed); yield return new WaitForSecondsRealtime(textSpeed);
} }
} }
...@@ -67,6 +68,7 @@ public class DialogueManager : MonoBehaviour ...@@ -67,6 +68,7 @@ public class DialogueManager : MonoBehaviour
else else
{ {
gameObject.SetActive(false); gameObject.SetActive(false);
Time.timeScale = 1;
} }
} }
} }
\ No newline at end of file
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