feat : refactor inputs to using new Input System
Showing
- Assets/Inputs.meta 8 additions, 0 deletionsAssets/Inputs.meta
- Assets/Inputs/Controls.cs 1332 additions, 0 deletionsAssets/Inputs/Controls.cs
- Assets/Inputs/Controls.cs.meta 11 additions, 0 deletionsAssets/Inputs/Controls.cs.meta
- Assets/Inputs/Controls.inputactions 951 additions, 0 deletionsAssets/Inputs/Controls.inputactions
- Assets/Inputs/Controls.inputactions.meta 14 additions, 0 deletionsAssets/Inputs/Controls.inputactions.meta
- Assets/Prefabs/Player.prefab 65 additions, 1 deletionAssets/Prefabs/Player.prefab
- Assets/Scenes/Main.unity 171 additions, 0 deletionsAssets/Scenes/Main.unity
- Assets/Scripts/Managers/CheatManager.cs 30 additions, 11 deletionsAssets/Scripts/Managers/CheatManager.cs
- Assets/Scripts/Player/PlayerMovement.cs 18 additions, 2 deletionsAssets/Scripts/Player/PlayerMovement.cs
- Assets/Scripts/Player/PlayerShooting.cs 42 additions, 16 deletionsAssets/Scripts/Player/PlayerShooting.cs
- Packages/manifest.json 1 addition, 0 deletionsPackages/manifest.json
- Packages/packages-lock.json 9 additions, 0 deletionsPackages/packages-lock.json
- ProjectSettings/ProjectSettings.asset 1 addition, 1 deletionProjectSettings/ProjectSettings.asset
Please register or sign in to comment