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Commit 1c713fa2 authored by Malik Rafsanjani's avatar Malik Rafsanjani
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parents 292a9fd6 8d84c04e
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......@@ -184,4 +184,9 @@ public class CheatManager : MonoBehaviour
cheats[(int)cheat] = false;
}
}
public int GetPrevCurrency()
{
return this.prevCurrency;
}
}
......@@ -51,6 +51,8 @@ public class GlobalStateManager : MonoBehaviour
{
get
{
bool[] temp = cheatManager.SaveCheat();
if (temp[(int)CheatType.MOTHERLODE]) return cheatManager.GetPrevCurrency();
return GameControl.control.currency;
}
}
......@@ -121,7 +123,7 @@ public class GlobalStateManager : MonoBehaviour
var type = Enum.GetName(typeof(WeaponType), weapon.Type);
var level = weapon.Level;
var isUnlocked = weapon.IsUnlocked;
str += string.Format("Weapon {0} is {1}locked on level {2}\n", type, isUnlocked ? "un" : "",level);
str += string.Format("Weapon {0} is {1}locked on level {2}\n", type, isUnlocked ? "un" : "", level);
}
// TODO: PET
......@@ -132,7 +134,7 @@ public class GlobalStateManager : MonoBehaviour
{
get
{
return temple.IdxCurrentQuest;
return temple.IdxCurrentQuest;
}
}
......@@ -210,7 +212,7 @@ public class GlobalStateManager : MonoBehaviour
temple.IdxCurrentQuest = state.playerStateSave.idxQuest;
var len = state.playerStateSave.playerWeapons.Length;
for ( var i = 0; i<len; i++ )
for (var i = 0; i < len; i++)
{
var weapon = state.playerStateSave.playerWeapons[i];
var type = weapon.weaponType;
......
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