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Malik Rafsanjani authored2ffc84ea
GameOverCanvas.cs 732 B
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class GameOverCanvas : MonoBehaviour
{
// Start is called before the first frame update
private bool isSet = false;
public bool IsSet { get => isSet; set => isSet = value; }
void Start()
{
}
// Update is called once per frame
void Update()
{
}
private void Awake()
{
}
public void OnClickMainMenu()
{
SceneManager.LoadScene("MainMenu");
IsSet = true;
}
public void OnClickLatestSave()
{
GlobalManager.Instance.IsFirstLoad = true;
SceneManager.LoadScene("Quest");
IsSet = true;
}
}