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fix: player movement to follow the cursor
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- unity_exercise/Survival Shooter/Assets/Scripts/Player/PlayerMovement.cs 62 additions, 46 deletions.../Survival Shooter/Assets/Scripts/Player/PlayerMovement.cs
- unity_exercise/Survival Shooter/Library/ArtifactDB 0 additions, 0 deletionsunity_exercise/Survival Shooter/Library/ArtifactDB
- unity_exercise/Survival Shooter/Library/Artifacts/bd/bd1b67b4d87b4b73e7ad55ccf608cfe4 0 additions, 0 deletions...ter/Library/Artifacts/bd/bd1b67b4d87b4b73e7ad55ccf608cfe4
- unity_exercise/Survival Shooter/Library/CurrentLayout-default.dwlt 48 additions, 48 deletions...rcise/Survival Shooter/Library/CurrentLayout-default.dwlt
- unity_exercise/Survival Shooter/Library/SceneVisibilityState.asset 0 additions, 0 deletions...rcise/Survival Shooter/Library/SceneVisibilityState.asset
- unity_exercise/Survival Shooter/Library/ScriptAssemblies/Assembly-CSharp.dll 0 additions, 0 deletions...ival Shooter/Library/ScriptAssemblies/Assembly-CSharp.dll
- unity_exercise/Survival Shooter/Library/ScriptAssemblies/Assembly-CSharp.pdb 0 additions, 0 deletions...ival Shooter/Library/ScriptAssemblies/Assembly-CSharp.pdb
- unity_exercise/Survival Shooter/Library/ShaderCache/EditorEncounteredVariants 0 additions, 0 deletions...val Shooter/Library/ShaderCache/EditorEncounteredVariants
- unity_exercise/Survival Shooter/Library/SourceAssetDB 0 additions, 0 deletionsunity_exercise/Survival Shooter/Library/SourceAssetDB
- unity_exercise/Survival Shooter/Library/StateCache/SceneView/21/21d8d2d2daf59ed72d2db990b7e97fed.json 1 addition, 1 deletion...eCache/SceneView/21/21d8d2d2daf59ed72d2db990b7e97fed.json
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