Skip to content
Snippets Groups Projects
Commit 81293f8c authored by bryanrinaldoo's avatar bryanrinaldoo
Browse files

Merge branch 'main' of...

Merge branch 'main' of https://gitlab.informatika.org/bryanrinaldoo/if3210-2022-unity-48 into feature/mainmenu
parents 6e8c6d33 138ecf0a
Branches
1 merge request!5Feature/mainmenu
Showing
with 868 additions and 164 deletions
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!221 &22100000
AnimatorOverrideController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: BomberAOC
m_Controller: {fileID: 9100000, guid: 6b6998f2383a099459f5ee0be3ab5f03, type: 2}
m_Clips:
- m_OriginalClip: {fileID: 7400004, guid: be66986effd141b4992d2d78be127139, type: 3}
m_OverrideClip: {fileID: -3281714845378286312, guid: a138e45c8a0fb794ea47d593b0372f9f,
type: 3}
- m_OriginalClip: {fileID: 7400002, guid: be66986effd141b4992d2d78be127139, type: 3}
m_OverrideClip: {fileID: -1978303741906493279, guid: a138e45c8a0fb794ea47d593b0372f9f,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: be66986effd141b4992d2d78be127139, type: 3}
m_OverrideClip: {fileID: 7238280004761517075, guid: a138e45c8a0fb794ea47d593b0372f9f,
type: 3}
fileFormatVersion: 2
guid: ab7ca7e02c6e8a7489d35118d3500a03
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 22100000
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!221 &22100000
AnimatorOverrideController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: BossAOC
m_Controller: {fileID: 9100000, guid: 6b6998f2383a099459f5ee0be3ab5f03, type: 2}
m_Clips:
- m_OriginalClip: {fileID: 7400004, guid: be66986effd141b4992d2d78be127139, type: 3}
m_OverrideClip: {fileID: 5866576275671282845, guid: c8f272f7a54a2ba4e894d5f191af6696,
type: 3}
- m_OriginalClip: {fileID: 7400002, guid: be66986effd141b4992d2d78be127139, type: 3}
m_OverrideClip: {fileID: -1978303741906493279, guid: c8f272f7a54a2ba4e894d5f191af6696,
type: 3}
- m_OriginalClip: {fileID: 7400000, guid: be66986effd141b4992d2d78be127139, type: 3}
m_OverrideClip: {fileID: 1303299601406483602, guid: c8f272f7a54a2ba4e894d5f191af6696,
type: 3}
fileFormatVersion: 2
guid: b6c073515f3f9234aa31d8402245488c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 22100000
userData:
assetBundleName:
assetBundleVariant:
...@@ -86,7 +86,7 @@ AnimatorStateTransition: ...@@ -86,7 +86,7 @@ AnimatorStateTransition:
m_CanTransitionToSelf: 0 m_CanTransitionToSelf: 0
--- !u!1102 &1102017541085750082 --- !u!1102 &1102017541085750082
AnimatorState: AnimatorState:
serializedVersion: 5 serializedVersion: 6
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
...@@ -112,7 +112,7 @@ AnimatorState: ...@@ -112,7 +112,7 @@ AnimatorState:
m_TimeParameter: m_TimeParameter:
--- !u!1102 &1102089718368371588 --- !u!1102 &1102089718368371588
AnimatorState: AnimatorState:
serializedVersion: 5 serializedVersion: 6
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
...@@ -138,7 +138,7 @@ AnimatorState: ...@@ -138,7 +138,7 @@ AnimatorState:
m_TimeParameter: m_TimeParameter:
--- !u!1102 &1102947041738610774 --- !u!1102 &1102947041738610774
AnimatorState: AnimatorState:
serializedVersion: 5 serializedVersion: 6
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
...@@ -165,7 +165,7 @@ AnimatorState: ...@@ -165,7 +165,7 @@ AnimatorState:
m_TimeParameter: m_TimeParameter:
--- !u!1107 &1107241898517462268 --- !u!1107 &1107241898517462268
AnimatorStateMachine: AnimatorStateMachine:
serializedVersion: 5 serializedVersion: 6
m_ObjectHideFlags: 1 m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0} m_PrefabInstance: {fileID: 0}
......
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1102 &-5895013136224822474
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Death
m_Speed: 1
m_CycleOffset: 0
m_Transitions: []
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: 4348485665485846014, guid: 935700bb4e33b1344a6bb576040cea27,
type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1102 &-3064264676842743759
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Shoot
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 4687846935369479265}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: -3704289112126983070, guid: 935700bb4e33b1344a6bb576040cea27,
type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1107 &-1023763675850640923
AnimatorStateMachine:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -5895013136224822474}
m_Position: {x: 30, y: 160, z: 0}
- serializedVersion: 1
m_State: {fileID: 476558159866222286}
m_Position: {x: -250, y: 160, z: 0}
- serializedVersion: 1
m_State: {fileID: -3064264676842743759}
m_Position: {x: -250, y: 260, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions:
- {fileID: 4810236217736689443}
m_EntryTransitions: []
m_StateMachineTransitions: {}
m_StateMachineBehaviours: []
m_AnyStatePosition: {x: 50, y: 20, z: 0}
m_EntryPosition: {x: -230, y: 20, z: 0}
m_ExitPosition: {x: 310, y: 20, z: 0}
m_ParentStateMachinePosition: {x: 450, y: 40, z: 0}
m_DefaultState: {fileID: 476558159866222286}
--- !u!91 &9100000
AnimatorController:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: ShooterAC
serializedVersion: 5
m_AnimatorParameters:
- m_Name: PlayerDead
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
- m_Name: Dead
m_Type: 9
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
- m_Name: IsShooting
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
m_Controller: {fileID: 0}
m_AnimatorLayers:
- serializedVersion: 5
m_Name: Base Layer
m_StateMachine: {fileID: -1023763675850640923}
m_Mask: {fileID: 0}
m_Motions: []
m_Behaviours: []
m_BlendingMode: 0
m_SyncedLayerIndex: -1
m_DefaultWeight: 0
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
--- !u!1102 &476558159866222286
AnimatorState:
serializedVersion: 6
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Idle
m_Speed: 1
m_CycleOffset: 0
m_Transitions:
- {fileID: 8266419838381893978}
m_StateMachineBehaviours: []
m_Position: {x: 50, y: 50, z: 0}
m_IKOnFeet: 0
m_WriteDefaultValues: 1
m_Mirror: 0
m_SpeedParameterActive: 0
m_MirrorParameterActive: 0
m_CycleOffsetParameterActive: 0
m_TimeParameterActive: 0
m_Motion: {fileID: -3100369314251171874, guid: 935700bb4e33b1344a6bb576040cea27,
type: 3}
m_Tag:
m_SpeedParameter:
m_MirrorParameter:
m_CycleOffsetParameter:
m_TimeParameter:
--- !u!1101 &4687846935369479265
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: PlayerDead
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: 476558159866222286}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.31818205
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
--- !u!1101 &4810236217736689443
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: Dead
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -5895013136224822474}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.75
m_HasExitTime: 0
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 0
--- !u!1101 &8266419838381893978
AnimatorStateTransition:
m_ObjectHideFlags: 1
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name:
m_Conditions:
- m_ConditionMode: 1
m_ConditionEvent: IsShooting
m_EventTreshold: 0
m_DstStateMachine: {fileID: 0}
m_DstState: {fileID: -3064264676842743759}
m_Solo: 0
m_Mute: 0
m_IsExit: 0
serializedVersion: 3
m_TransitionDuration: 0.25
m_TransitionOffset: 0
m_ExitTime: 0.9749164
m_HasExitTime: 1
m_HasFixedDuration: 1
m_InterruptionSource: 0
m_OrderedInterruption: 1
m_CanTransitionToSelf: 1
fileFormatVersion: 2
guid: 9c7222a0e6e1e284698f2f83becf5b6f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 9100000
userData:
assetBundleName:
assetBundleVariant:
File added
fileFormatVersion: 2
guid: c5b782df7f456124795ebc85e0055825
AudioImporter:
externalObjects: {}
serializedVersion: 6
defaultSettings:
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
preloadAudioData: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:
...@@ -4,171 +4,87 @@ ...@@ -4,171 +4,87 @@
Material: Material:
serializedVersion: 6 serializedVersion: 6
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0} m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInternal: {fileID: 0} m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: BatMaterial m_Name: BatMaterial
m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0} m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _LIGHTMAPPING_REALTIME _NORMALMAP m_ShaderKeywords: _EMISSION _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _LIGHTMAPPING_REALTIME
_SPECGLOSSMAP _UVSEC_UV1 _NORMALMAP _SPECGLOSSMAP _UVSEC_UV1
m_LightmapFlags: 5 m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1 m_CustomRenderQueue: -1
stringTagMap: {} stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties: m_SavedProperties:
serializedVersion: 2 serializedVersion: 3
m_TexEnvs: m_TexEnvs:
data: - _BumpMap:
first: m_Texture: {fileID: 2800000, guid: 7ec2ffe965607c34fa4bcae2863815d8, type: 3}
name: _MainTex m_Scale: {x: 1, y: 1}
second: m_Offset: {x: 0, y: 0}
m_Texture: {fileID: 2800000, guid: 028342423eafc3a4d8ea4788371d744d, type: 3} - _DetailAlbedoMap:
m_Scale: {x: 1, y: 1} m_Texture: {fileID: 0}
m_Offset: {x: 0, y: 0} m_Scale: {x: 1, y: 1}
data: m_Offset: {x: 0, y: 0}
first: - _DetailMask:
name: _BumpMap m_Texture: {fileID: 0}
second: m_Scale: {x: 1, y: 1}
m_Texture: {fileID: 2800000, guid: 7ec2ffe965607c34fa4bcae2863815d8, type: 3} m_Offset: {x: 0, y: 0}
m_Scale: {x: 1, y: 1} - _DetailNormalMap:
m_Offset: {x: 0, y: 0} m_Texture: {fileID: 0}
data: m_Scale: {x: 1, y: 1}
first: m_Offset: {x: 0, y: 0}
name: _DetailNormalMap - _EmissionMap:
second: m_Texture: {fileID: 0}
m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1}
m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0}
m_Offset: {x: 0, y: 0} - _MainTex:
data: m_Texture: {fileID: 2800000, guid: 028342423eafc3a4d8ea4788371d744d, type: 3}
first: m_Scale: {x: 1, y: 1}
name: _ParallaxMap m_Offset: {x: 0, y: 0}
second: - _Occlusion:
m_Texture: {fileID: 0} m_Texture: {fileID: 2800000, guid: ed22a54916e788349a9667dde244c8db, type: 3}
m_Scale: {x: 1, y: 1} m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0} m_Offset: {x: 0, y: 0}
data: - _OcclusionMap:
first: m_Texture: {fileID: 0}
name: _OcclusionMap m_Scale: {x: 1, y: 1}
second: m_Offset: {x: 0, y: 0}
m_Texture: {fileID: 0} - _ParallaxMap:
m_Scale: {x: 1, y: 1} m_Texture: {fileID: 0}
m_Offset: {x: 0, y: 0} m_Scale: {x: 1, y: 1}
data: m_Offset: {x: 0, y: 0}
first: - _SpecGlossMap:
name: _EmissionMap m_Texture: {fileID: 2800000, guid: 3a51fde69768ffe45b9d0fe68218682d, type: 3}
second: m_Scale: {x: 1, y: 1}
m_Texture: {fileID: 0} m_Offset: {x: 0, y: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailMask
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _DetailAlbedoMap
second:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _Occlusion
second:
m_Texture: {fileID: 2800000, guid: ed22a54916e788349a9667dde244c8db, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
data:
first:
name: _SpecGlossMap
second:
m_Texture: {fileID: 2800000, guid: 3a51fde69768ffe45b9d0fe68218682d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats: m_Floats:
data: - _AlphaTestRef: 0.5
first: - _BumpScale: 1
name: _SrcBlend - _Cutoff: 0.5
second: 1 - _DetailNormalMapScale: 1
data: - _DstBlend: 0
first: - _EmissionScaleUI: 1
name: _DstBlend - _GlossMapScale: 1
second: 0 - _Glossiness: 0
data: - _GlossyReflections: 1
first: - _Lightmapping: 1
name: _Cutoff - _Mode: 0
second: 0.5 - _OcclusionStrength: 1
data: - _Parallax: 0.02
first: - _Shininess: 0.1376235
name: _AlphaTestRef - _SmoothnessTextureChannel: 0
second: 0.5 - _SpecularHighlights: 1
data: - _SrcBlend: 1
first: - _UVSec: 0
name: _Shininess - _ZWrite: 1
second: 0.1376235
data:
first:
name: _Parallax
second: 0.02
data:
first:
name: _ZWrite
second: 1
data:
first:
name: _Glossiness
second: 0
data:
first:
name: _BumpScale
second: 1
data:
first:
name: _OcclusionStrength
second: 1
data:
first:
name: _DetailNormalMapScale
second: 1
data:
first:
name: _UVSec
second: 0
data:
first:
name: _Mode
second: 0
data:
first:
name: _Lightmapping
second: 1
data:
first:
name: _EmissionScaleUI
second: 1
m_Colors: m_Colors:
data: - _Color: {r: 1, g: 1, b: 1, a: 1}
first: - _EmissionColor: {r: 0, g: 0, b: 0, a: 0.99999994}
name: _EmissionColor - _EmissionColorUI: {r: 0, g: 0, b: 0, a: 1}
second: {r: 0, g: 0, b: 0, a: 0.99999994} - _EmissionColorWithMapUI: {r: 1, g: 1, b: 1, a: 1}
data: - _SpecColor: {r: 1, g: 1, b: 1, a: 1}
first: - _SpecularColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
name: _Color m_BuildTextureStacks: []
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _SpecColor
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _EmissionColorUI
second: {r: 0, g: 0, b: 0, a: 1}
data:
first:
name: _EmissionColorWithMapUI
second: {r: 1, g: 1, b: 1, a: 1}
data:
first:
name: _SpecularColor
second: {r: 0.2, g: 0.2, b: 0.2, a: 1}
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Bomber
m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 2800000, guid: 87f54d5ff2113be4b9d40270d45a8682, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 87f54d5ff2113be4b9d40270d45a8682, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 2800000, guid: 87f54d5ff2113be4b9d40270d45a8682, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 0
- _Glossiness: 0.759
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []
fileFormatVersion: 2
guid: ea3d77a35491dd64da27e24163a8ea3f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: DevilBody
m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _PARALLAXMAP _SPECGLOSSMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 2800000, guid: e78dbd8e6d1b2e54ebae5686c5f5d9aa, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: e78dbd8e6d1b2e54ebae5686c5f5d9aa, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 2800000, guid: e78dbd8e6d1b2e54ebae5686c5f5d9aa, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 2800000, guid: e78dbd8e6d1b2e54ebae5686c5f5d9aa, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 2800000, guid: e78dbd8e6d1b2e54ebae5686c5f5d9aa, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 0.5
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 1
- _Mode: 0
- _OcclusionStrength: 0
- _Parallax: 0.0526
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 1, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []
fileFormatVersion: 2
guid: aeae7be0202267542af2638e28530603
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: DevilEye
m_Shader: {fileID: 45, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 7b9bbbaa6e7376b4ebd00818043857f7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 1
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0, g: 1, b: 0.10378051, a: 1}
m_BuildTextureStacks: []
fileFormatVersion: 2
guid: 3c98651a1118ad849a0921072c09aba1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: DevilHorn
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _NORMALMAP _SPECGLOSSMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 2800000, guid: c948858441f524c4481a5ebe9a6da9d7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: c948858441f524c4481a5ebe9a6da9d7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 2800000, guid: e78dbd8e6d1b2e54ebae5686c5f5d9aa, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 1
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []
fileFormatVersion: 2
guid: 8edf93c3eee201e4a81410b4451031e1
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Green
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords: _EMISSION _EMISSIONMAP _LIGHTMAPPING_DYNAMIC_LIGHTMAPS _LIGHTMAPPING_REALTIME
_UVSEC_UV1
m_LightmapFlags: 1
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Illum:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Occlusion:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _AlphaTestRef: 0.5
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DynamicEmissionLM: 0
- _EmissionLM: 0
- _EmissionScaleUI: 15
- _GlossMapScale: 1
- _Glossiness: 0.75
- _GlossyReflections: 1
- _Lightmapping: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _Shininess: 0.078125
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.84277236, g: 0.9044118, b: 0.7448097, a: 1}
- _EmissionColor: {r: 0.1034646, g: 3, b: 0, a: 1}
- _EmissionColorUI: {r: 0.0344882, g: 1, b: 0, a: 1}
- _EmissionColorWithMapUI: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.5441177, g: 1, b: 0.5661258, a: 1}
- _SpecularColor: {r: 0.74264705, g: 0.74264705, b: 0.74264705, a: 1}
m_BuildTextureStacks: []
fileFormatVersion: 2
guid: 6f32fcf2d333f9c4d9ffc24aa984f900
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 0
userData:
assetBundleName:
assetBundleVariant:
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment