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Commit cb38e711 authored by Farhan Nabil Suryono's avatar Farhan Nabil Suryono
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Merge branch 'feat/main-menu' into 'main'

fix: add unsaved data from last commit

See merge request !5
parents 41d9f838 17380ea4
1 merge request!5fix: add unsaved data from last commit
......@@ -462,6 +462,10 @@
<HintPath>Library\PackageCache\com.unity.visualscripting@1.9.1\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SketchfabPlugin">
<HintPath>Assets\Sketchfab For Unity\Dependencies\Libraries\SketchfabPlugin.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="Ionic.Zip.Unity">
<HintPath>Assets\Sketchfab For Unity\Dependencies\Libraries\Ionic.Zip.Unity.dll</HintPath>
<Private>False</Private>
......@@ -470,10 +474,6 @@
<HintPath>Assets\Sketchfab For Unity\Dependencies\Libraries\GLTFSerialization.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="SketchfabPlugin">
<HintPath>Assets\Sketchfab For Unity\Dependencies\Libraries\SketchfabPlugin.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="netstandard">
<HintPath>C:\Files\Aplikasi\Unity Editor\2022.3.20f1\Editor\Data\NetStandard\ref\2.1.0\netstandard.dll</HintPath>
<Private>False</Private>
......
......@@ -1612,7 +1612,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 0
m_IsActive: 1
--- !u!224 &645369126
RectTransform:
m_ObjectHideFlags: 0
......@@ -1838,8 +1838,8 @@ RectTransform:
m_Children: []
m_Father: {fileID: 786185462}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 20, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
......@@ -2308,7 +2308,7 @@ RectTransform:
m_Father: {fileID: 1168511766}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 10, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
......@@ -3046,9 +3046,9 @@ RectTransform:
m_Father: {fileID: 1913002684}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_SizeDelta: {x: 268.9048, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1350448118
MonoBehaviour:
......@@ -4232,7 +4232,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!224 &1913002684
RectTransform:
m_ObjectHideFlags: 0
......@@ -4667,9 +4667,9 @@ RectTransform:
m_Father: {fileID: 645369126}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchorMax: {x: 0, y: 0}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 268.9048, y: 0}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!114 &1965087982
MonoBehaviour:
......
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