add object pooling for skeleton
Showing
- Assets/Scripts/Enemy/EnemyHealth.cs 14 additions, 1 deletionAssets/Scripts/Enemy/EnemyHealth.cs
- Assets/Scripts/MainMenu/MainMenu.cs 8 additions, 2 deletionsAssets/Scripts/MainMenu/MainMenu.cs
- Assets/Scripts/Managers/WaveManager.cs 10 additions, 0 deletionsAssets/Scripts/Managers/WaveManager.cs
- Assets/Scripts/ObjectPooling.meta 8 additions, 0 deletionsAssets/Scripts/ObjectPooling.meta
- Assets/Scripts/ObjectPooling/ObjectPool.cs 41 additions, 0 deletionsAssets/Scripts/ObjectPooling/ObjectPool.cs
- Assets/Scripts/ObjectPooling/ObjectPool.cs.meta 11 additions, 0 deletionsAssets/Scripts/ObjectPooling/ObjectPool.cs.meta
- UserSettings/EditorUserSettings.asset 2 additions, 2 deletionsUserSettings/EditorUserSettings.asset
Please register or sign in to comment