Feat/mobs
Finished weapons and mobs
- Goons with swords
- Goons with rifles
- Headgoons
- Generals
- Kings
- Sword, Shotguns, and Rifles both for players and enemies
- Kept track of statistics
Also refactored
- Systemized buffs/debuffs on WorldEntity using effect array
- Made internal mob/player classes as serialized public to make life easier on the editor