refactor: data types
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- Assets/_Scripts/Config/GameConfig.cs 12 additions, 12 deletionsAssets/_Scripts/Config/GameConfig.cs
- Assets/_Scripts/Core/Entities/Mobs/BossEntity.cs 13 additions, 0 deletionsAssets/_Scripts/Core/Entities/Mobs/BossEntity.cs
- Assets/_Scripts/Core/Entities/Mobs/EnemyEntity.cs 3 additions, 3 deletionsAssets/_Scripts/Core/Entities/Mobs/EnemyEntity.cs
- Assets/_Scripts/Core/Entities/Pets/Companion.cs 3 additions, 0 deletionsAssets/_Scripts/Core/Entities/Pets/Companion.cs
- Assets/_Scripts/Core/Objects/Weapons/WeaponObject.cs 0 additions, 1 deletionAssets/_Scripts/Core/Objects/Weapons/WeaponObject.cs
- Assets/_Scripts/Core/Player/Player.cs 2 additions, 2 deletionsAssets/_Scripts/Core/Player/Player.cs
- Assets/_Scripts/Library/BaseClasses/EntityObject/CombatantEntity.cs 2 additions, 2 deletions...ripts/Library/BaseClasses/EntityObject/CombatantEntity.cs
- Assets/_Scripts/Library/BaseClasses/EntityObject/PlayerEntity.cs 14 additions, 0 deletions..._Scripts/Library/BaseClasses/EntityObject/PlayerEntity.cs
- Assets/_Scripts/Library/DataTypes/CompanionData.cs 5 additions, 0 deletionsAssets/_Scripts/Library/DataTypes/CompanionData.cs
- Assets/_Scripts/Library/DataTypes/DifficultyData.cs 5 additions, 7 deletionsAssets/_Scripts/Library/DataTypes/DifficultyData.cs
- Assets/_Scripts/Library/DataTypes/ProjectileData.cs 1 addition, 1 deletionAssets/_Scripts/Library/DataTypes/ProjectileData.cs
- Assets/_Scripts/Library/DataTypes/WeaponData.cs 5 additions, 1 deletionAssets/_Scripts/Library/DataTypes/WeaponData.cs
- Assets/_Scripts/Library/Interfaces/IAccompanied.cs 3 additions, 0 deletionsAssets/_Scripts/Library/Interfaces/IAccompanied.cs
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