refactor: object factory default parents to appropriate managers
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- Assets/Scripts/Core/Objects/Collectibles/TestCollectible/TestCollectible.cs 1 addition, 1 deletion...e/Objects/Collectibles/TestCollectible/TestCollectible.cs
- Assets/Scripts/Core/Objects/Projectiles/Projectile.cs 3 additions, 0 deletionsAssets/Scripts/Core/Objects/Projectiles/Projectile.cs
- Assets/Scripts/Core/Objects/Projectiles/Projectile.cs.meta 11 additions, 0 deletionsAssets/Scripts/Core/Objects/Projectiles/Projectile.cs.meta
- Assets/Scripts/Core/Objects/Projectiles/TestProjectile.meta 8 additions, 0 deletionsAssets/Scripts/Core/Objects/Projectiles/TestProjectile.meta
- Assets/Scripts/Core/Objects/Projectiles/TestProjectile/TestProjectile.cs 3 additions, 0 deletions...Core/Objects/Projectiles/TestProjectile/TestProjectile.cs
- Assets/Scripts/Core/Objects/Projectiles/TestProjectile/TestProjectile.cs.meta 11 additions, 0 deletions...Objects/Projectiles/TestProjectile/TestProjectile.cs.meta
- Assets/Scripts/Library/BaseClasses/EntityObject/AttackEntity.cs 1 addition, 1 deletion.../Scripts/Library/BaseClasses/EntityObject/AttackEntity.cs
- Assets/Scripts/Library/BaseClasses/EntityObject/AttackObject.cs 2 additions, 1 deletion.../Scripts/Library/BaseClasses/EntityObject/AttackObject.cs
- Assets/Scripts/Library/Util/ObjectFactory.cs 3 additions, 5 deletionsAssets/Scripts/Library/Util/ObjectFactory.cs
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