diff --git a/My project/Assets/Prefabs/army_crate.prefab b/My project/Assets/Prefabs/army_crate.prefab
index 54c2b18674d280a353c4238ea01bdb3ddf5d563d..b4881628e81f3afaa5e96569b74151319fb42036 100644
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+++ b/My project/Assets/Prefabs/army_crate.prefab	
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@@ -3647,6 +3724,57 @@ MonoBehaviour:
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@@ -6409,6 +6538,141 @@ MonoBehaviour:
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diff --git a/My project/Assets/Scripts/Shop/ShopLocationHint.cs b/My project/Assets/Scripts/Shop/ShopLocationHint.cs
new file mode 100644
index 0000000000000000000000000000000000000000..157546516826957f00750d16433fa95544b35ecf
--- /dev/null
+++ b/My project/Assets/Scripts/Shop/ShopLocationHint.cs	
@@ -0,0 +1,23 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class ShopLocationHint : MonoBehaviour
+{
+    public float notifDelay = 5.0f;
+    void Start()
+    {
+        ShowShopNotif();
+    }
+
+    public void ShowShopNotif()
+    {
+        gameObject.SetActive(true);
+        Invoke("HideShopNotif", notifDelay);
+    }
+
+    public void HideShopNotif()
+    {
+        gameObject.SetActive(false);
+    }
+}
diff --git a/My project/Assets/Scripts/Shop/ShopLocationHint.cs.meta b/My project/Assets/Scripts/Shop/ShopLocationHint.cs.meta
new file mode 100644
index 0000000000000000000000000000000000000000..c596546f08612fb581e7f1a142236bfacf71dd9d
--- /dev/null
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