diff --git a/Assets/PauseController.cs b/Assets/PauseController.cs
index 07dcef4fc3d76ed108569734cea23a2870a02af4..292cc018277d70b2c2f2aedd402d4f0f1dba9e17 100644
--- a/Assets/PauseController.cs
+++ b/Assets/PauseController.cs
@@ -22,6 +22,7 @@ public class PauseController : MonoBehaviour
     {
         savedText = inputField.text;
         SaveSystem.SaveGameState(savedText);
+        SceneManager.LoadScene("GameMenuScene");
     } 
 
     void Update()