diff --git a/Assets/PauseController.cs b/Assets/PauseController.cs index 07dcef4fc3d76ed108569734cea23a2870a02af4..292cc018277d70b2c2f2aedd402d4f0f1dba9e17 100644 --- a/Assets/PauseController.cs +++ b/Assets/PauseController.cs @@ -22,6 +22,7 @@ public class PauseController : MonoBehaviour { savedText = inputField.text; SaveSystem.SaveGameState(savedText); + SceneManager.LoadScene("GameMenuScene"); } void Update()