diff --git a/Assets/Scripts/Coin.cs b/Assets/Scripts/Coin.cs
index 49e06a8b9b3a4611fa62903667ce761f0270f9da..e04296006a64a4a3f8c99fa29325d43cef038c45 100644
--- a/Assets/Scripts/Coin.cs
+++ b/Assets/Scripts/Coin.cs
@@ -21,7 +21,7 @@ public class Coin : MonoBehaviour
     // Update is called once per frame
     void Update()
     {
-        if(Vector3.Distance(coin.position, player.position) < 2.5)
+        if(Vector3.Distance(coin.position, player.position) < 3.5)
         {
             coinAgent.destination = player.position;
         }