diff --git a/Assets/Scripts/Coin.cs b/Assets/Scripts/Coin.cs index 49e06a8b9b3a4611fa62903667ce761f0270f9da..e04296006a64a4a3f8c99fa29325d43cef038c45 100644 --- a/Assets/Scripts/Coin.cs +++ b/Assets/Scripts/Coin.cs @@ -21,7 +21,7 @@ public class Coin : MonoBehaviour // Update is called once per frame void Update() { - if(Vector3.Distance(coin.position, player.position) < 2.5) + if(Vector3.Distance(coin.position, player.position) < 3.5) { coinAgent.destination = player.position; }