diff --git a/Assets/Scenes/QuestClearScene.unity.meta b/Assets/Scenes/QuestClearScene.unity.meta new file mode 100644 index 0000000000000000000000000000000000000000..5e12dee6e5039a75aa553e0f1396c454adffa06c --- /dev/null +++ b/Assets/Scenes/QuestClearScene.unity.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 65c42fbfaab6eaf958ea6723d223bb96 +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Prolog/Prolog.cs b/Assets/Scripts/Prolog/Prolog.cs index 0b87214a93f703aca10b259ae5d2075795e6d9d4..7ff154e5a5e0bc24fd07c5effe3999b1b1019a55 100644 --- a/Assets/Scripts/Prolog/Prolog.cs +++ b/Assets/Scripts/Prolog/Prolog.cs @@ -62,7 +62,7 @@ public class Prolog : MonoBehaviour void GameStart() { // Ganti sama scene gamenya - SceneManager.LoadScene("Epilog"); + SceneManager.LoadScene("Level_01"); } void StartDialogue() diff --git a/Assets/Scripts/SceneQuest.meta b/Assets/Scripts/SceneQuest.meta new file mode 100644 index 0000000000000000000000000000000000000000..ee4ba832f1ced523c3befa6960ef2f9cf6adc5b2 --- /dev/null +++ b/Assets/Scripts/SceneQuest.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0b35240092b9d5ce1a40edb6d69744bd +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: