diff --git a/Assets/GameManager.cs b/Assets/GameManager.cs
index c65a2df0d64f97b2639ac7e2e5dd848f1dc8c812..e94b7c8bb6f87bf127069896a89e9191cc89ecca 100644
--- a/Assets/GameManager.cs
+++ b/Assets/GameManager.cs
@@ -27,6 +27,7 @@ public class GameManager : MonoBehaviour
 
     public void WinLevel()
     {
+        player.GetComponent<PlayerMoney>().AddMoney(500);
         StartCoroutine(StartCounter());
     }
 
diff --git a/Assets/Scenes/Level_01.unity b/Assets/Scenes/Level_01.unity
index f2a654ecc8d4d60cfd5c95c021edc037ffd85671..c6f82ad10bee7fada0a9984bcfa183496cf7b608 100644
--- a/Assets/Scenes/Level_01.unity
+++ b/Assets/Scenes/Level_01.unity
@@ -25278,23 +25278,6 @@ BoxCollider:
   serializedVersion: 2
   m_Size: {x: 0.12, y: 0.5, z: 0.12}
   m_Center: {x: 0, y: 0, z: 0}
---- !u!1 &1096261168 stripped
-GameObject:
-  m_CorrespondingSourceObject: {fileID: 4674471357469637176, guid: 22631eaeabd21f54e8a9feb8cc6fc7b2, type: 3}
-  m_PrefabInstance: {fileID: 951586642}
-  m_PrefabAsset: {fileID: 0}
---- !u!114 &1096261172
-MonoBehaviour:
-  m_ObjectHideFlags: 0
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_GameObject: {fileID: 1096261168}
-  m_Enabled: 1
-  m_EditorHideFlags: 0
-  m_Script: {fileID: 11500000, guid: ee302440764eda940a231128500a53ff, type: 3}
-  m_Name: 
-  m_EditorClassIdentifier: 
 --- !u!1 &1102024337
 GameObject:
   m_ObjectHideFlags: 0
diff --git a/Assets/Scripts/Shop/Pet.json b/Assets/Scripts/Shop/Pet.json
index 0ce7755c17fdd68c8195ec4957d4a4378524ec6c..1c3c1185f34a8424d7040764a2a856a3d8d7b786 100644
--- a/Assets/Scripts/Shop/Pet.json
+++ b/Assets/Scripts/Shop/Pet.json
@@ -3,21 +3,21 @@
         "name": "Kiana",
         "type": "Attacker",
         "desc": "Menyerang musuh dan mengejar musuh. Dapat terkena damage oleh musuh apabila terlalu dekat. Tipe serangan yang dilakukan adalah jarak jauh.",
-        "price": 1000,
+        "price": 700,
         "prefab": ""
     },
     "item2": {
         "name": "Yun",
         "type": "Healer",
         "desc": "Memberikan <color=green>heal</color> setiap <color=red>10</color> detik kepada pemain. Pet akan berusaha menghindari musuh",
-        "price": 1500,
+        "price": 800,
         "prefab": ""
     },
     "item3": {
         "name": "Tuna",
         "type": "Supporter",
         "desc": "Memberikan Pemain <color=red>Aura Buff</color> yang meningkatkan <color=red>damage</color> pemain. Pet akan berusaha menghindari musuh",
-        "price": 1250,
+        "price": 500,
         "prefab": ""
     }
 }
\ No newline at end of file