From c9f81d95195520df0b466dd0806373bcff4b82db Mon Sep 17 00:00:00 2001 From: yudialfayat <ayudi3521@gmail.com> Date: Sun, 10 Apr 2022 15:47:27 +0700 Subject: [PATCH] Fix null reference and decrease bomber speed --- Assets/Prefabs/Bomber.prefab | 3 ++- Assets/Scenes/Level_01.unity | 4 +--- Assets/Scripts/Managers/EnemyManager.cs | 2 -- 3 files changed, 3 insertions(+), 6 deletions(-) diff --git a/Assets/Prefabs/Bomber.prefab b/Assets/Prefabs/Bomber.prefab index 4ffa100..1cfca76 100644 --- a/Assets/Prefabs/Bomber.prefab +++ b/Assets/Prefabs/Bomber.prefab @@ -30500,7 +30500,7 @@ NavMeshAgent: m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.28 - m_Speed: 8 + m_Speed: 7 m_Acceleration: 8 avoidancePriority: 50 m_AngularSpeed: 120 @@ -30541,6 +30541,7 @@ MonoBehaviour: sinkSpeed: 2.5 scoreValue: 20 deathClip: {fileID: 8300000, guid: fa7f046ce321d4021b5e753bf1152916, type: 3} + isDead: 0 --- !u!114 &799674108 MonoBehaviour: m_ObjectHideFlags: 0 diff --git a/Assets/Scenes/Level_01.unity b/Assets/Scenes/Level_01.unity index 2dd9c20..725acab 100644 --- a/Assets/Scenes/Level_01.unity +++ b/Assets/Scenes/Level_01.unity @@ -155,9 +155,7 @@ MonoBehaviour: m_EditorClassIdentifier: playerHealth: {fileID: 1509913240} spawnTime: 3 - Diagonal: {fileID: 0} - Speed: {fileID: 0} - weaponManager: {fileID: 0} + weaponManager: {fileID: 688119343} totalWeight: 0 isZenMode: 0 weightPerLevel: 10 diff --git a/Assets/Scripts/Managers/EnemyManager.cs b/Assets/Scripts/Managers/EnemyManager.cs index c87fa91..2bb7b36 100644 --- a/Assets/Scripts/Managers/EnemyManager.cs +++ b/Assets/Scripts/Managers/EnemyManager.cs @@ -6,8 +6,6 @@ public class EnemyManager : MonoBehaviour public PlayerHealth playerHealth; public float spawnTime = 3f; - public GameObject Diagonal; - public GameObject Speed; public WeaponManager weaponManager; public int totalWeight; -- GitLab