diff --git a/Assets/Prefabs/Asteroid.prefab b/Assets/Prefabs/Asteroid.prefab
index dccd30f1c5f14a811935885f85c14da9bc634a25..2ea8ec5b49a61a41999345cc740f7a1ca4fa2c08 100644
Binary files a/Assets/Prefabs/Asteroid.prefab and b/Assets/Prefabs/Asteroid.prefab differ
diff --git a/Assets/Scripts/DestroyByContact.cs b/Assets/Scripts/DestroyByContact.cs
index a66cff0de9f8f5958b7093b576382bb6e6fb34ae..dfcbcbf8389ffb8b635a11e3a0979e709f12109f 100644
--- a/Assets/Scripts/DestroyByContact.cs
+++ b/Assets/Scripts/DestroyByContact.cs
@@ -5,6 +5,21 @@ public class DestroyByContact : MonoBehaviour
 {
 		public GameObject explosion;
     public GameObject playerExplosion;
+    public int scoreValue;
+    private GameController gameController;
+
+    void Start ()
+    {
+        GameObject gameControllerObject = GameObject.FindWithTag ("GameController");
+        if (gameControllerObject != null)
+        {
+            gameController = gameControllerObject.GetComponent <GameController>();
+        }
+        if (gameController == null)
+        {
+            Debug.Log ("Cannot find 'GameController' script");
+        }
+    }
 
     void OnTriggerEnter(Collider other) 
     {
@@ -18,6 +33,7 @@ public class DestroyByContact : MonoBehaviour
             Instantiate(playerExplosion, other.transform.position, other.transform.rotation);
             //gameController.GameOver ();
         }
+        gameController.AddScore (scoreValue);
         Destroy(other.gameObject);
         Destroy(gameObject);
     }
diff --git a/Assets/_Scenes/Main.unity b/Assets/_Scenes/Main.unity
index 566ea0300ca03e87537c7fbe2094ca2801937876..27dca43cd6045163e5b3993d3cd863dda5e5582d 100644
Binary files a/Assets/_Scenes/Main.unity and b/Assets/_Scenes/Main.unity differ
diff --git a/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll b/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
index 986cd1006054199614e7b0d7cf474c4ba5d3556a..87f768d1e049ff3c92c911c1c1a720357081de90 100644
Binary files a/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll and b/Library/ScriptAssemblies/Assembly-CSharp-Editor.dll differ
diff --git a/Library/ScriptAssemblies/Assembly-CSharp.dll b/Library/ScriptAssemblies/Assembly-CSharp.dll
index 7216767f74adecb4218e9a988c692dbebe95b471..1cb3a101c6a182ae765b440e6ce0fc73a6268e7e 100644
Binary files a/Library/ScriptAssemblies/Assembly-CSharp.dll and b/Library/ScriptAssemblies/Assembly-CSharp.dll differ
diff --git a/Library/ScriptAssemblies/Assembly-CSharp.pdb b/Library/ScriptAssemblies/Assembly-CSharp.pdb
index 812f977825d1eb400e755fa1e61b3453c5df16b9..6b4fc26b53c7c32b7a58bb379e072f786ae3ca2b 100644
Binary files a/Library/ScriptAssemblies/Assembly-CSharp.pdb and b/Library/ScriptAssemblies/Assembly-CSharp.pdb differ
diff --git a/Library/StateCache/Hierarchy/e13ca3-d158c5a849ce3aa468.json b/Library/StateCache/Hierarchy/e13ca3-d158c5a849ce3aa468.json
new file mode 100644
index 0000000000000000000000000000000000000000..aebf6bcfa9d1c58c79f09fca0f06756a26f90d58
--- /dev/null
+++ b/Library/StateCache/Hierarchy/e13ca3-d158c5a849ce3aa468.json
@@ -0,0 +1 @@
+{"m_ExpandedPrefabGameObjectFileIDs":[7622379623738204410],"m_ExpandedSceneGameObjectInstanceIDs":[],"m_ScrollY":0.0,"m_LastClickedFileID":7622379623738204410,"m_LastClickedInstanceID":0}
\ No newline at end of file
diff --git a/Library/StateCache/Hierarchy/e13ca3-mainStage.json b/Library/StateCache/Hierarchy/e13ca3-mainStage.json
index 965b804a1e8df506a827b7c609f159db14c38e74..1413e859c4b57be311a0cc88bceb8da04175ec6e 100644
--- a/Library/StateCache/Hierarchy/e13ca3-mainStage.json
+++ b/Library/StateCache/Hierarchy/e13ca3-mainStage.json
@@ -1 +1 @@
-{"m_ExpandedPrefabGameObjectFileIDs":[],"m_ExpandedSceneGameObjectInstanceIDs":[-1086],"m_ScrollY":0.0,"m_LastClickedFileID":0,"m_LastClickedInstanceID":-2560}
\ No newline at end of file
+{"m_ExpandedPrefabGameObjectFileIDs":[],"m_ExpandedSceneGameObjectInstanceIDs":[-1086],"m_ScrollY":0.0,"m_LastClickedFileID":0,"m_LastClickedInstanceID":10556}
\ No newline at end of file
diff --git a/Library/StateCache/SceneView/0e8d04-d158c5a849ce3aa468.json b/Library/StateCache/SceneView/0e8d04-d158c5a849ce3aa468.json
new file mode 100644
index 0000000000000000000000000000000000000000..006d0ab883900d2363a0c9312e020ed868627c01
--- /dev/null
+++ b/Library/StateCache/SceneView/0e8d04-d158c5a849ce3aa468.json
@@ -0,0 +1 @@
+{"cameraMode":{"drawMode":0,"name":"Shaded","section":"Shading Mode"},"sceneLighting":false,"audioPlay":false,"sceneViewState":{"showFog":true,"showMaterialUpdate":false,"showSkybox":true,"showFlares":true,"showImageEffects":true,"showParticleSystems":true},"in2DMode":false,"pivot":{"x":0.0,"y":0.0,"z":8.0},"rotation":{"x":0.31933510303497317,"y":-0.28784000873565676,"z":0.10246795415878296,"w":0.8970360159873962},"size":3.3642685413360597,"orthographic":false}
\ No newline at end of file
diff --git a/Library/assetDatabase3 b/Library/assetDatabase3
index 5f38c15760bac1011550206b5a961a0e592cbc39..ad23b5c6015454e4db8481333259f0fb81c94df6 100644
Binary files a/Library/assetDatabase3 and b/Library/assetDatabase3 differ
diff --git a/Library/metadata/2e/2e09832c6ef66fe419c6f1fe019a7034 b/Library/metadata/2e/2e09832c6ef66fe419c6f1fe019a7034
index 4abb1a3ae6256cdc7a76a55f9b878c197350b059..f49b684bcf9cf2c5d9ef4bb18afadfb33b7e07f0 100644
Binary files a/Library/metadata/2e/2e09832c6ef66fe419c6f1fe019a7034 and b/Library/metadata/2e/2e09832c6ef66fe419c6f1fe019a7034 differ
diff --git a/Library/metadata/d1/d158c5a849ce3aa4685ece3e9d19c905 b/Library/metadata/d1/d158c5a849ce3aa4685ece3e9d19c905
index e53dfb48ee8ba55a78019fc86744083376750ef1..503f182604829ef81fa91c5846825f029506e62c 100644
Binary files a/Library/metadata/d1/d158c5a849ce3aa4685ece3e9d19c905 and b/Library/metadata/d1/d158c5a849ce3aa4685ece3e9d19c905 differ
diff --git a/Library/shadercompiler-UnityShaderCompiler.exe0.log b/Library/shadercompiler-UnityShaderCompiler.exe0.log
index e69de29bb2d1d6434b8b29ae775ad8c2e48c5391..72188def2ed75e13a84ada6124c2ab115a10b1f6 100644
--- a/Library/shadercompiler-UnityShaderCompiler.exe0.log
+++ b/Library/shadercompiler-UnityShaderCompiler.exe0.log
@@ -0,0 +1,7 @@
+Base path: C:/Program Files/Unity/Editor/Data
+Cmd: initializeCompiler
+Cmd: initializeCompiler
+Cmd: initializeCompiler
+Cmd: initializeCompiler
+Cmd: initializeCompiler
+Cmd: initializeCompiler