diff --git a/Assets/Scenes/Main.unity b/Assets/Scenes/Main.unity
index 7d69793fcb8696d1990c46712224a0cd286b2300..cda7d60b97d649aea4a24b29cc88df3beeb7faf9 100644
--- a/Assets/Scenes/Main.unity
+++ b/Assets/Scenes/Main.unity
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diff --git a/Assets/Scenes/Menu.unity b/Assets/Scenes/Menu.unity
index c5bb0c082b3fd7148037a225ad8d03aa460042e8..28502be3f744115d0fbb687778945bc532f6131c 100644
--- a/Assets/Scenes/Menu.unity
+++ b/Assets/Scenes/Menu.unity
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-          m_FloatArgument: 0
-          m_StringArgument: 
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-          m_FloatArgument: 0
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-          m_IntArgument: 0
-          m_FloatArgument: 0
-          m_StringArgument: 
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-      - m_Target: {fileID: 1049735166}
-        m_TargetAssemblyTypeName: UnityEngine.GameObject, UnityEngine
-        m_MethodName: SetActive
-        m_Mode: 6
+      - m_Target: {fileID: 1356246772}
+        m_TargetAssemblyTypeName: GameManager, Assembly-CSharp
+        m_MethodName: startGame
+        m_Mode: 1
         m_Arguments:
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-          m_IntArgument: 0
-          m_FloatArgument: 0
-          m_StringArgument: 
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@@ -2391,3 +2375,4 @@ SceneRoots:
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