From c55cdfaffac3d42c3d0057ddf9dd77dcd96f45d1 Mon Sep 17 00:00:00 2001 From: mikeleo03 <leonmichael463@gmail.com> Date: Thu, 9 May 2024 15:51:16 +0700 Subject: [PATCH] feat : manage shop scene --- Assets/Scripts/Managers/CountdownManager.cs | 15 +-------------- 1 file changed, 1 insertion(+), 14 deletions(-) diff --git a/Assets/Scripts/Managers/CountdownManager.cs b/Assets/Scripts/Managers/CountdownManager.cs index f282d44..91f500d 100644 --- a/Assets/Scripts/Managers/CountdownManager.cs +++ b/Assets/Scripts/Managers/CountdownManager.cs @@ -7,16 +7,12 @@ using Nightmare; public class CountdownManager : MonoBehaviour { public int countdownTime; - private int countdown; public Text countdownDisplay; private bool isRunning = false; private Coroutine countdownCoroutine; - LevelManager lm; // Start the countdown coroutine if it's set to start automatically void Start() { - countdown = countdownTime; - lm = FindObjectOfType<LevelManager>(); if (isRunning) { StartCountdown(); } @@ -32,16 +28,7 @@ public class CountdownManager : MonoBehaviour { countdownDisplay.text = "0"; StopCountdown(); - - if (countdown == 10) - { - LoadMenuScene(); - } - else - { - lm.AdvanceLevel(); - } - + LoadMenuScene(); ResetCountdown(); } -- GitLab