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char_boy_RightThumb_ctrl + 400054: char_boy_RightUpperArm_FK_ctrl + 400056: char_boy_RightWrist_FK_ctrl + 400058: char_boy_RightWrist_IK_ctrl + 400060: char_boy_Spine_ctrl + 400062: char_boy_Tail_ctrl + 400064: Ctrl_Grp + 400066: Girl + 400068: GirlCtrl + 400070: GunBarrelEnd + 400072: Hat1 + 400074: Hat2 + 400076: Hat3 + 400078: Hat4 + 400080: Hat5 + 400082: Hat_1_grp + 400084: Hat_2_grp + 400086: Hat_3_grp + 400088: Hat_4_grp + 400090: Hat_5_grp + 400092: HatEnd + 400094: Head + 400096: Head_grp + 400098: Hips + 400100: Hips_grp + 400102: HipSway + 400104: HipSway_grp + 400106: LeftArm_IKHandle + 400108: LeftBrow1 + 400110: LeftBrow1End + 400112: LeftBrow2 + 400114: LeftBrow2End + 400116: LeftBrow3 + 400118: LeftBrow3End + 400120: LeftBrow_1_grp + 400122: LeftBrow_2_grp + 400124: LeftBrow_3_grp + 400126: LeftFoot_grp + 400128: LeftHand1 + 400130: LeftHand2 + 400132: LeftLeg + 400134: LeftLowerArm + 400136: LeftLowerArm2 + 400138: LeftLowerArm2_IK + 400140: LeftLowerArm_2_FK + 400142: LeftLowerArm_FK + 400144: LeftLowerArm_grp + 400146: LeftLowerArm_IK + 400148: LeftShoulder + 400150: LeftThumb1 + 400152: LeftThumb2 + 400154: LeftThumb_grp + 400156: LeftToe + 400158: LeftUpperArm + 400160: LeftUpperArm_FK + 400162: LeftUpperArm_grp + 400164: LeftUpperArm_IK + 400166: LeftWrist + 400168: LeftWrist_FK + 400170: LeftWrist_grp + 400172: LeftWrist_IK + 400174: LeftWrist_IK_grp + 400176: //RootNode + 400178: polySurface11 + 400180: polySurface11 1 + 400182: polySurface12 + 400184: polySurface20 + 400186: polySurface5 + 400188: polySurface9 + 400190: RC + 400192: RC_loc + 400194: RCDishEnd + 400196: RCprop1 + 400198: RCprop:DishJoint + 400200: RCprop:joint1 + 400202: RCprop:joint2 + 400204: RCprop:joint6 + 400206: RightArm_IKHandle + 400208: RightBrow1 + 400210: RightBrow1End + 400212: RightBrow2 + 400214: RightBrow2End + 400216: RightBrow3 + 400218: RightBrow3End + 400220: RightBrow_1_grp + 400222: RightBrow_2_grp + 400224: RightBrow_3_grp + 400226: RightFoot_grp + 400228: RightHand1 + 400230: RightHand2 + 400232: RightLeg + 400234: RightLowerArm + 400236: RightLowerArm2 + 400238: RightLowerArm2_FK + 400240: RightLowerArm2_IK + 400242: RightLowerArm_FK + 400244: RightLowerArm_grp + 400246: RightLowerArm_IK + 400248: RightShoulder + 400250: RightThumb1 + 400252: RightThumb2 + 400254: RightThumb_grp + 400256: RightToe + 400258: RightUpperArm + 400260: RightUpperArm_FK + 400262: RightUpperArm_grp + 400264: RightUpperArm_IK + 400266: RightWrist + 400268: RightWrist_FK + 400270: RightWrist_grp + 400272: RightWrist_IK + 400274: RightWrist_IK_grp + 400276: Root + 400278: Spine + 400280: Spine_grp + 400282: Tail1 + 400284: Tail2 + 400286: Tail3 + 400288: Tail_grp + 400290: transform1 + 400292: transform2 + 400294: transform3 + 400296: transform4 + 400298: transform5 + 400300: transform6 + 400302: Player2 + 400304: RC2 + 400306: 1 + 400308: DishJoint + 400310: GunBarrelEnd1 + 400312: joint2 + 400314: joint2_ncl1_1 + 400316: joint6 + 400318: RC_loc_NeutralPose + 400320: RCDishEnd1 + 400322: joint1 + 2300000: Player2 + 2300002: RC2 + 3300000: Player2 + 3300002: RC2 + 4300000: RC + 4300002: Girl + 4300004: RC2 + 4300006: Player2 + 7400000: Move + 7400002: Idle + 7400004: Death + 9500000: //RootNode + 13700000: Girl + 13700002: RC + 13700004: Player2 + 13700006: RC2 + materials: + importMaterials: 1 + materialName: 0 + materialSearch: 1 + animations: + legacyGenerateAnimations: 4 + bakeSimulation: 0 + resampleRotations: 1 + optimizeGameObjects: 0 + motionNodeName: + animationImportErrors: + animationImportWarnings: + animationRetargetingWarnings: + animationDoRetargetingWarnings: 0 + animationCompression: 1 + animationRotationError: 0.5 + animationPositionError: 0.5 + animationScaleError: 0.5 + animationWrapMode: 0 + extraExposedTransformPaths: [] + clipAnimations: + - serializedVersion: 16 + name: Move + takeName: Take 001 + firstFrame: 1 + lastFrame: 25 + wrapMode: 0 + orientationOffsetY: 0 + level: 0 + cycleOffset: 0 + loop: 0 + hasAdditiveReferencePose: 0 + loopTime: 1 + loopBlend: 1 + loopBlendOrientation: 0 + loopBlendPositionY: 0 + loopBlendPositionXZ: 0 + keepOriginalOrientation: 0 + keepOriginalPositionY: 1 + keepOriginalPositionXZ: 0 + heightFromFeet: 0 + mirror: 0 + bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000 + curves: [] + events: [] + transformMask: + - path: + weight: 1 + - path: GirlCtrl + weight: 1 + - path: GirlCtrl/Ctrl_Grp + weight: 1 + - path: GirlCtrl/Ctrl_Grp/char_boy_LeftArm_ctrl + weight: 1 + - path: GirlCtrl/Ctrl_Grp/char_boy_LeftHand + weight: 1 + - path: GirlCtrl/Ctrl_Grp/char_boy_RightArm_ctrl + weight: 1 + - path: GirlCtrl/Ctrl_Grp/char_boy_RightHand + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/HipSway_grp + weight: 1 + - path: 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weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/Hat_1_grp + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/Hat_1_grp/char_boy_Hat_1_ctrl + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/Hat_1_grp/char_boy_Hat_1_ctrl/Hat_2_grp + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/Hat_1_grp/char_boy_Hat_1_ctrl/Hat_2_grp/char_boy_Hat_2_ctrl + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/Hat_1_grp/char_boy_Hat_1_ctrl/Hat_2_grp/char_boy_Hat_2_ctrl/Hat_3_grp + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/Hat_1_grp/char_boy_Hat_1_ctrl/Hat_2_grp/char_boy_Hat_2_ctrl/Hat_3_grp/char_boy_Hat_3_ctrl + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/Hat_1_grp/char_boy_Hat_1_ctrl/Hat_2_grp/char_boy_Hat_2_ctrl/Hat_3_grp/char_boy_Hat_3_ctrl/Hat_4_grp + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/Hat_1_grp/char_boy_Hat_1_ctrl/Hat_2_grp/char_boy_Hat_2_ctrl/Hat_3_grp/char_boy_Hat_3_ctrl/Hat_4_grp/char_boy_Hat_4_ctrl + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/Hat_1_grp/char_boy_Hat_1_ctrl/Hat_2_grp/char_boy_Hat_2_ctrl/Hat_3_grp/char_boy_Hat_3_ctrl/Hat_4_grp/char_boy_Hat_4_ctrl/Hat_5_grp + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/Hat_1_grp/char_boy_Hat_1_ctrl/Hat_2_grp/char_boy_Hat_2_ctrl/Hat_3_grp/char_boy_Hat_3_ctrl/Hat_4_grp/char_boy_Hat_4_ctrl/Hat_5_grp/char_boy_Hat_5_ctrl + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/LeftBrow_1_grp + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/LeftBrow_1_grp/char_boy_LeftBrow_1_ctrl + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/LeftBrow_2_grp + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/LeftBrow_2_grp/char_boy_LeftBrow_2_ctrl + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/LeftBrow_3_grp + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/LeftBrow_3_grp/char_boy_LeftBrow_3_ctrl + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/RightBrow_1_grp + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/RightBrow_1_grp/char_boy_RightBrow_1_ctrl + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/RightBrow_2_grp + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/RightBrow_2_grp/char_boy_RightBrow_2_ctrl + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/RightBrow_3_grp + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/Head_grp/char_boy_Head_ctrl/RightBrow_3_grp/char_boy_RightBrow_3_ctrl + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/LeftUpperArm_grp + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/LeftUpperArm_grp/char_boy_LeftUpperArm_FK_ctrl + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/LeftUpperArm_grp/char_boy_LeftUpperArm_FK_ctrl/LeftLowerArm_grp + weight: 1 + - path: GirlCtrl/Ctrl_Grp/Hips_grp/char_boy_Hips_ctrl/Spine_grp/char_boy_Spine_ctrl/LeftUpperArm_grp/char_boy_LeftUpperArm_FK_ctrl/LeftLowerArm_grp/char_boy_LeftLowerArm_FK_ctrl + weight: 1 + - path: 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a/Assets/Scripts/Managers/QuestManager.cs b/Assets/Scripts/Managers/QuestManager.cs index a9b7b094cebf74ba5302e5f1a4d277e832d5da6d..d6b4b7c1b1235005e1f537eb831a4c800d705053 100644 --- a/Assets/Scripts/Managers/QuestManager.cs +++ b/Assets/Scripts/Managers/QuestManager.cs @@ -20,11 +20,14 @@ public class QuestManager : MonoBehaviour [SerializeField] Text questText; [SerializeField] Canvas CompletedCanvas; + PlayerCurrency playerCurr; + private void Awake() { currQuest = questList[0]; CompletedCanvas.enabled = false; loadedNext = false; + playerCurr = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerCurrency>(); } public Quest getCurrentQuest() @@ -38,6 +41,7 @@ public class QuestManager : MonoBehaviour { if (CompletedCanvas.enabled == true) { + rewardPlayer(); CompletedCanvas.enabled = false; Time.timeScale = 1; if (lm.GetCurrLevel() < 3) @@ -123,4 +127,11 @@ public class QuestManager : MonoBehaviour jenderalCount = 0; rajaCount = 0; } + + void rewardPlayer() + { + Debug.Log("Player rewarded"); + int reward = 200 * (lm.GetCurrLevel() + 1); + playerCurr.add(reward); + } } diff --git a/Assets/Shop.cs b/Assets/Shop.cs new file mode 100644 index 0000000000000000000000000000000000000000..9ab0f459d68b93ed2592aaae0ab5aab770bfd218 --- /dev/null +++ b/Assets/Shop.cs @@ -0,0 +1,38 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class Shop : MonoBehaviour +{ + // Start is called before the first frame update + ShopManager shopManager; + void Start() + { + shopManager = FindFirstObjectByType<ShopManager>(); + + } + + // Update is called once per frame + void Update() + { + + } + + void OnTriggerEnter(Collider other) + { + if (other.gameObject.CompareTag("Player")) + { + shopManager.setAccessible(true); + Debug.Log("Player is nearby"); + } + } + + void OnTriggerExit(Collider other) + { + if (other.gameObject.CompareTag("Player")) + { + shopManager.setAccessible(false); + Debug.Log("Player is not nearby"); + } + } 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attackingPetPrice = 100; - Canvas canvas; + public float messageDelay = 1f; + + Transform player; Text balanceText; PlayerCurrency playerCurrency; - + GameObject shopPanel; + GameObject messagePanel; + Canvas canvas; + float messageTimer; + + bool isAccessible; void Awake() { - canvas = GetComponent<Canvas>(); - player = GameObject.FindGameObjectWithTag("Player").transform; - playerCurrency = player.GetComponent<PlayerCurrency>(); - balanceText = transform.Find("BalancePlaceholder").GetComponent<Text>(); + } void Start() { canvas = GetComponent<Canvas>(); + canvas.enabled = false; + player = GameObject.FindGameObjectWithTag("Player").transform; + + shopPanel = transform.Find("ShopPanel").gameObject; + messagePanel = transform.Find("MessagePanel").gameObject; + playerCurrency = player.GetComponent<PlayerCurrency>(); + balanceText = transform + .Find("ShopPanel") + .Find("BalancePlaceholder") + .GetComponent<Text>(); + Text healingPetText = transform + .Find("ShopPanel") + .Find("HealingPetButton") + .Find("Text") + .GetComponent<Text>(); + Text attackingPetText = transform + .Find("ShopPanel") + .Find("AttackingPetButton") + .Find("Text") + .GetComponent<Text>(); + + healingPetText.text += "\n$"+healingPetPrice; + attackingPetText.text += "\n$"+attackingPetPrice; + + shopPanel.SetActive(false); + messagePanel.SetActive(false); } void Update() { balanceText.text = playerCurrency.Balance().ToString(); - if (Input.GetKeyDown(KeyCode.B)) + messageTimer -= Time.deltaTime; + if (isAccessible && Input.GetKeyDown(KeyCode.Space)) + { + if (shopPanel.activeSelf) + { + showNothing(); + return; + } + + resetCanvas(); + showShop(); + return; + } + else if (isAccessible && !shopPanel.activeSelf) + { + resetCanvas(); + showMessage("Press key Space to open shop"); + return; + } + else if (!isAccessible && Input.GetKeyDown(KeyCode.Space)) { - canvas.enabled = !canvas.enabled; + messageTimer = messageDelay; + resetCanvas(); + showMessage("Go to the shopkeeper to access the shop."); + return; + } + if (messageTimer < 0.01f && !shopPanel.activeSelf) + { + showNothing(); } } + public void Exit() { - canvas.enabled = false; + shopPanel.SetActive(false); } public void SpawnHealingPet() @@ -52,7 +113,8 @@ public class ShopManager : MonoBehaviour { return; } playerCurrency.subtract(healingPetPrice); - Instantiate(healingPet, player.position, Quaternion.identity); + GameObject pet = Instantiate(healingPet, player.position, Quaternion.identity); + pet.transform.SetParent(player, false); } public void SpawnAttackingPet() @@ -61,6 +123,36 @@ public class ShopManager : MonoBehaviour { return; } playerCurrency.subtract(attackingPetPrice); - Instantiate(attackingPet, player.position, Quaternion.identity); + GameObject pet = Instantiate(attackingPet, player.position, Quaternion.identity); + pet.transform.SetParent(player, false); } + + public void setAccessible(bool value) + { + isAccessible = value; + } + void resetCanvas() + { + canvas.enabled = false; + canvas.enabled = true; + } + void showShop() + { + shopPanel.SetActive(true); + messagePanel.SetActive(false); + } + + void showMessage(String message="") + { + shopPanel.SetActive(false); + messagePanel.SetActive(true); + Text messageText = messagePanel.transform.Find("Text").GetComponent<Text>(); + messageText.text = message; + } + + void showNothing() + { + shopPanel.SetActive(false); + messagePanel.SetActive(false); + } } diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 40e2d81862733eda135d16ad1231bfadfbdb52eb..f5b4bfeab31ecdefb35e43e8b4ed082d956f2347 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -5,6 +5,9 @@ TagManager: serializedVersion: 2 tags: - Enemy + - AllyPet + - EnemyPet + - Shop layers: - Default - TransparentFX