diff --git a/Assets/Scripts/Orbs/RestoreHealthOrbs.cs b/Assets/Scripts/Orbs/RestoreHealthOrbs.cs
index 150264c5720a6ee69ef5838dbc608b0b865aaf10..b3a72dab180a1e8c05a6cc8a7d9967f97c1b5a6c 100644
--- a/Assets/Scripts/Orbs/RestoreHealthOrbs.cs
+++ b/Assets/Scripts/Orbs/RestoreHealthOrbs.cs
@@ -2,14 +2,17 @@ using Nightmare;
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
+using UnityEngine.UI;
 
 public class RestoreHealthOrbs : Orbs
 {
     PlayerHealth playerHealth;
+    Slider healthSlider;
 
     public override void Start()
     {
         playerHealth = GameObject.Find("Player").GetComponent<PlayerHealth>();
+        healthSlider = GameObject.Find("HealthSlider").GetComponent<Slider>();
 
         // Destroy object after 5 seconds
         Destroy(gameObject, 5f);
@@ -23,6 +26,9 @@ public class RestoreHealthOrbs : Orbs
             playerHealth.currentHealth = 100;
         }
 
+        // Set Health Slider
+        healthSlider.value = playerHealth.currentHealth;
+
         // Destroy the orb
         Destroy(gameObject);
     }