diff --git a/Assets/Scripts/Enemy/EnemyMovement.cs b/Assets/Scripts/Enemy/EnemyMovement.cs index e11e40c59aad622e7569d8e6fa4b243607cc0905..3ee30caca8ab9a6f6f9450aa5cd921b9291f3460 100644 --- a/Assets/Scripts/Enemy/EnemyMovement.cs +++ b/Assets/Scripts/Enemy/EnemyMovement.cs @@ -49,14 +49,14 @@ namespace Nightmare void Update () { - if (isFreeze) + if (isFreeze && nav.isOnNavMesh) { - nav.isStopped = true; + nav.enabled = false; return; } - else + else if (!isFreeze && nav.isOnNavMesh) { - nav.isStopped = false; + nav.enabled = true; } if (!isPaused)