diff --git a/Assets/Scripts/Managers/EnemyManager.cs b/Assets/Scripts/Managers/EnemyManager.cs
index a0c4f5effcf0a39ff1d851da19fca2e14dc6953c..ef789d1054f2a3f330ef570211cd2f21845925e6 100644
--- a/Assets/Scripts/Managers/EnemyManager.cs
+++ b/Assets/Scripts/Managers/EnemyManager.cs
@@ -51,7 +51,7 @@ public class EnemyManager : MonoBehaviour
     {
         count++;
         // fill count with last quest
-        if (count == 1) isBoss = true;
+        if (count == 4) isBoss = true;
         Debug.Log("Turn on " + nameof(this.Spawn));
         InvokeRepeating(nameof(this.Spawn), spawnTime, spawnTime);
     }
diff --git a/Assets/Scripts/Managers/SettingManager.cs b/Assets/Scripts/Managers/SettingManager.cs
index 22700cee7543fcbbf68fa48ddf0d2c6e328bfa5d..acf3fe2a38e03ac53448bcf0829a484c9a0b0e5e 100644
--- a/Assets/Scripts/Managers/SettingManager.cs
+++ b/Assets/Scripts/Managers/SettingManager.cs
@@ -26,7 +26,6 @@ public class SettingManager : MonoBehaviour
         Debug.Log("VOLUME: " + GlobalManager.Instance.Volume);
         if (Input.GetKeyDown(KeyCode.Escape))
         {
-            Debug.Log("CLOSINGGGGGGGGG");
             Close();
         }
     }
diff --git a/Assets/Scripts/Managers/ToastManager.cs b/Assets/Scripts/Managers/ToastManager.cs
index fab595b2633644bb33efd1c804184c1ea9c052a0..b91bdaa1f0661434a30ee9c2b98899539829ef97 100644
--- a/Assets/Scripts/Managers/ToastManager.cs
+++ b/Assets/Scripts/Managers/ToastManager.cs
@@ -42,6 +42,11 @@ class ToastManager : MonoBehaviour
 
     public void ShowToast(string text,
         int duration)
+    {
+        StartCoroutine(showToastCOR(text, duration));
+    }
+
+    public void ShowToastQueue(string text, int duration)
     {
         //StartCoroutine(showToastCOR(text, duration));
         toasts.Enqueue((text, duration));
diff --git a/Assets/Scripts/Quest/Temple/Temple.cs b/Assets/Scripts/Quest/Temple/Temple.cs
index babf0c41df0f59e66cffcd2d4df148c28b0f4719..afbc03c89341b336100ccca093a02b4268ae58e7 100644
--- a/Assets/Scripts/Quest/Temple/Temple.cs
+++ b/Assets/Scripts/Quest/Temple/Temple.cs
@@ -83,17 +83,17 @@ public class Temple : MonoBehaviour
         }
 
         idxCurrentQuest++;
-        ToastManager.Instance.ShowToast("Quest " + idxCurrentQuest + " is Completed!", 1);
+        ToastManager.Instance.ShowToastQueue("Quest " + idxCurrentQuest + " is Completed!", 1);
 
         // retrieve the time
         // add it to the global time
         // remove the timer
         var questTime = timer.TakeTime();
-        ToastManager.Instance.ShowToast("Your total time now: " 
+        ToastManager.Instance.ShowToastQueue("Your total time now: " 
             + System.TimeSpan.FromSeconds(GlobalManager.Instance.TotalTime).ToString("mm':'ss")
             + " + " + System.TimeSpan.FromSeconds(questTime).ToString("mm':'ss"), 1);
         GlobalManager.Instance.TotalTime += questTime;
-        ToastManager.Instance.ShowToast(System.TimeSpan.FromSeconds(GlobalManager.Instance.TotalTime).ToString("mm':'ss"), 1);
+        ToastManager.Instance.ShowToastQueue(System.TimeSpan.FromSeconds(GlobalManager.Instance.TotalTime).ToString("mm':'ss"), 1);
     }
 
     private void OnTriggerEnter(Collider other)