diff --git a/Assets/Scripts/Quest/QuestManager.cs b/Assets/Scripts/Quest/QuestManager.cs
index 98be1837c4d69e9ac7a65a6ff89ea2070ad84667..17dc33c780cfa0e0ac0231238ab2a4d40a974b26 100644
--- a/Assets/Scripts/Quest/QuestManager.cs
+++ b/Assets/Scripts/Quest/QuestManager.cs
@@ -209,7 +209,7 @@ public class QuestManager : MonoBehaviour
         //Turn My game object that is set to false(off) to True(on).
         shop.SetActive(true);
         //Turn the Game Oject back off after 1 sec.
-        yield return new WaitForSeconds(5);
+        yield return new WaitForSeconds(10);
         //Game object will turn off
         shop.SetActive(false);
     }