diff --git a/Assets/Scripts/Quest/QuestManager.cs b/Assets/Scripts/Quest/QuestManager.cs index 98be1837c4d69e9ac7a65a6ff89ea2070ad84667..17dc33c780cfa0e0ac0231238ab2a4d40a974b26 100644 --- a/Assets/Scripts/Quest/QuestManager.cs +++ b/Assets/Scripts/Quest/QuestManager.cs @@ -209,7 +209,7 @@ public class QuestManager : MonoBehaviour //Turn My game object that is set to false(off) to True(on). shop.SetActive(true); //Turn the Game Oject back off after 1 sec. - yield return new WaitForSeconds(5); + yield return new WaitForSeconds(10); //Game object will turn off shop.SetActive(false); }