From 056c2aa3f0aa44e691cb3ba19cd7ee895a72e217 Mon Sep 17 00:00:00 2001 From: fdavin <fransdavin19@gmail.com> Date: Sat, 15 Apr 2023 16:04:45 +0700 Subject: [PATCH] feat:shop handle weapon --- Assets/Scripts/Shop/ShopManager.cs | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/Assets/Scripts/Shop/ShopManager.cs b/Assets/Scripts/Shop/ShopManager.cs index 5dd026f..292dce1 100644 --- a/Assets/Scripts/Shop/ShopManager.cs +++ b/Assets/Scripts/Shop/ShopManager.cs @@ -52,6 +52,15 @@ public class ShopManager : MonoBehaviour if (i<3 && player.GetComponent<PlayerMovement>().pet != 0){ purchaseBtn[i].interactable = false; } + if (shopItemsSO.ItemsSO[i].title == "Shotgun" && player.GetComponent<PlayerMovement>().shotgun == 1){ + purchaseBtn[i].interactable = false; + } + if (shopItemsSO.ItemsSO[i].title == "Sword" && player.GetComponent<PlayerMovement>().sword == 1){ + purchaseBtn[i].interactable = false; + } + if (shopItemsSO.ItemsSO[i].title == "Bow" && player.GetComponent<PlayerMovement>().bow == 1){ + purchaseBtn[i].interactable = false; + } } } -- GitLab