diff --git a/Assets/Scripts/Managers/PlayerDataManager.cs b/Assets/Scripts/Managers/PlayerDataManager.cs index c3e02b7b2f30e0809eff03fbd33fd015b6f1cc44..b136bc3e87d9f2024de6e91cadfec689007e92cf 100644 --- a/Assets/Scripts/Managers/PlayerDataManager.cs +++ b/Assets/Scripts/Managers/PlayerDataManager.cs @@ -11,7 +11,13 @@ public class PlayerDataManager : MonoBehaviour private PlayerData data3; public List<bool> availableSlot = new List<bool>() { false, false, false }; - void Awake() { + void Awake() + { + data0 = FileHandler.ReadFromJSONPrefs<PlayerData>("PlayerData0.json"); + if (data0 == null) + { + data0 = new PlayerData(); + } data1 = FileHandler.ReadFromJSONPrefs<PlayerData>("PlayerData1.json"); if (data1 == null) { data1 = new PlayerData();