From d265da18b9590e8eb0fda93a4b9736d8cf835fb4 Mon Sep 17 00:00:00 2001
From: Zeus-s <kristabdixx@gmail.com>
Date: Thu, 13 Apr 2023 00:08:34 +0700
Subject: [PATCH] feat: add save slot cont.

---
 Assets/Scripts/Menu/MainMenu.cs | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/Assets/Scripts/Menu/MainMenu.cs b/Assets/Scripts/Menu/MainMenu.cs
index 4cc51feb..3364177a 100644
--- a/Assets/Scripts/Menu/MainMenu.cs
+++ b/Assets/Scripts/Menu/MainMenu.cs
@@ -34,6 +34,7 @@ public class MainMenu : MonoBehaviour
     public void NewGame()
     {
         // pdm.Clear(PlayerPrefs.GetInt("savedSlot"));
+        PlayerPrefs.DeleteKey("savedSlot");
         PlayerPrefs.DeleteKey("isWin");
         PlayerPrefs.SetString("lastScene", "Level_01");
         PlayerPrefs.DeleteKey("timeElapsed");
@@ -41,6 +42,7 @@ public class MainMenu : MonoBehaviour
     }
 
     public void LoadGame() {
+        // TODO : Set player prefs savedSlot when load game choosing slot
         PlayerPrefs.SetFloat("timeElapsed", pdm.GetTime(PlayerPrefs.GetInt("savedSlot")));
         PlayerPrefs.SetInt("isWin", 0);
         PlayerPrefs.SetString("lastScene", pdm.GetLastScene(PlayerPrefs.GetInt("savedSlot")));
-- 
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