From d265da18b9590e8eb0fda93a4b9736d8cf835fb4 Mon Sep 17 00:00:00 2001 From: Zeus-s <kristabdixx@gmail.com> Date: Thu, 13 Apr 2023 00:08:34 +0700 Subject: [PATCH] feat: add save slot cont. --- Assets/Scripts/Menu/MainMenu.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Assets/Scripts/Menu/MainMenu.cs b/Assets/Scripts/Menu/MainMenu.cs index 4cc51feb..3364177a 100644 --- a/Assets/Scripts/Menu/MainMenu.cs +++ b/Assets/Scripts/Menu/MainMenu.cs @@ -34,6 +34,7 @@ public class MainMenu : MonoBehaviour public void NewGame() { // pdm.Clear(PlayerPrefs.GetInt("savedSlot")); + PlayerPrefs.DeleteKey("savedSlot"); PlayerPrefs.DeleteKey("isWin"); PlayerPrefs.SetString("lastScene", "Level_01"); PlayerPrefs.DeleteKey("timeElapsed"); @@ -41,6 +42,7 @@ public class MainMenu : MonoBehaviour } public void LoadGame() { + // TODO : Set player prefs savedSlot when load game choosing slot PlayerPrefs.SetFloat("timeElapsed", pdm.GetTime(PlayerPrefs.GetInt("savedSlot"))); PlayerPrefs.SetInt("isWin", 0); PlayerPrefs.SetString("lastScene", pdm.GetLastScene(PlayerPrefs.GetInt("savedSlot"))); -- GitLab