diff --git a/Assets/Scripts/Menu/MainMenu.cs b/Assets/Scripts/Menu/MainMenu.cs index 4cc51febd72596f3d6452d7cceb0ed6765a295da..3364177a5599ed063955513fa3e167c560299c8f 100644 --- a/Assets/Scripts/Menu/MainMenu.cs +++ b/Assets/Scripts/Menu/MainMenu.cs @@ -34,6 +34,7 @@ public class MainMenu : MonoBehaviour public void NewGame() { // pdm.Clear(PlayerPrefs.GetInt("savedSlot")); + PlayerPrefs.DeleteKey("savedSlot"); PlayerPrefs.DeleteKey("isWin"); PlayerPrefs.SetString("lastScene", "Level_01"); PlayerPrefs.DeleteKey("timeElapsed"); @@ -41,6 +42,7 @@ public class MainMenu : MonoBehaviour } public void LoadGame() { + // TODO : Set player prefs savedSlot when load game choosing slot PlayerPrefs.SetFloat("timeElapsed", pdm.GetTime(PlayerPrefs.GetInt("savedSlot"))); PlayerPrefs.SetInt("isWin", 0); PlayerPrefs.SetString("lastScene", pdm.GetLastScene(PlayerPrefs.GetInt("savedSlot")));