diff --git a/Assets/Scripts/Menu/MainMenu.cs b/Assets/Scripts/Menu/MainMenu.cs
index 4cc51febd72596f3d6452d7cceb0ed6765a295da..3364177a5599ed063955513fa3e167c560299c8f 100644
--- a/Assets/Scripts/Menu/MainMenu.cs
+++ b/Assets/Scripts/Menu/MainMenu.cs
@@ -34,6 +34,7 @@ public class MainMenu : MonoBehaviour
     public void NewGame()
     {
         // pdm.Clear(PlayerPrefs.GetInt("savedSlot"));
+        PlayerPrefs.DeleteKey("savedSlot");
         PlayerPrefs.DeleteKey("isWin");
         PlayerPrefs.SetString("lastScene", "Level_01");
         PlayerPrefs.DeleteKey("timeElapsed");
@@ -41,6 +42,7 @@ public class MainMenu : MonoBehaviour
     }
 
     public void LoadGame() {
+        // TODO : Set player prefs savedSlot when load game choosing slot
         PlayerPrefs.SetFloat("timeElapsed", pdm.GetTime(PlayerPrefs.GetInt("savedSlot")));
         PlayerPrefs.SetInt("isWin", 0);
         PlayerPrefs.SetString("lastScene", pdm.GetLastScene(PlayerPrefs.GetInt("savedSlot")));