diff --git a/Assets/Models/Characters/HellephantDeath.anim b/Assets/Models/Characters/HellephantDeath.anim
new file mode 100644
index 0000000000000000000000000000000000000000..da8861b503a8936eca50ed362ec066c1b7a10af8
--- /dev/null
+++ b/Assets/Models/Characters/HellephantDeath.anim
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diff --git a/Assets/Scenes/Level_01.unity b/Assets/Scenes/Level_01.unity
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diff --git a/Assets/Scenes/Level_02.unity b/Assets/Scenes/Level_02.unity
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diff --git a/Assets/Scenes/ShopCutscene.unity.meta b/Assets/Scenes/ShopCutscene.unity.meta
new file mode 100644
index 0000000000000000000000000000000000000000..0b177ad697aa1f1be41377eb7ad0a23ae6ffa76b
--- /dev/null
+++ b/Assets/Scenes/ShopCutscene.unity.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 5d4e22bb4a7ede749a48a286b13a4a38
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diff --git a/Assets/Scripts/GameManager.cs b/Assets/Scripts/GameManager.cs
index 6d150d094fa8f230328a5954c78e3d21bb7e0499..385cfacd16361c95b0cb23c0b40996f3359198ff 100644
--- a/Assets/Scripts/GameManager.cs
+++ b/Assets/Scripts/GameManager.cs
@@ -33,11 +33,16 @@ public class GameManager : MonoBehaviour
     [Header("Enemy")]
     public GameObject enemySpawner;
 
+    // Score
+    [Header("Score")]
+    public GameObject score;
+
     public static GameManager gameManager;
 
     private void Awake()
     {
         enemySpawner.SetActive(isEnemyActive);
+        score.SetActive(isEnemyActive);
         if (gameManager == null)
         {
             gameManager = this;
@@ -98,5 +103,6 @@ public class GameManager : MonoBehaviour
     public void TriggerSpawningEnemy() {
       isEnemyActive = !isEnemyActive;
       enemySpawner.SetActive(isEnemyActive);
+      score.SetActive(isEnemyActive);
     }
 }
diff --git a/Assets/Scripts/Managers/QuestManager.cs b/Assets/Scripts/Managers/QuestManager.cs
index 8b365c642e9a13c368e2cc4de953f1603f0a8e57..d7a7d6253d2d2bffe1f013f04a9872a5f77df02b 100644
--- a/Assets/Scripts/Managers/QuestManager.cs
+++ b/Assets/Scripts/Managers/QuestManager.cs
@@ -102,7 +102,7 @@ public class QuestManager : MonoBehaviour
         } else {
           PlayerPrefs.SetInt("isWin", 1);
           GameManager.gameManager.SaveTime();
-          SceneManager.LoadScene("GameOver");
+          SceneManager.LoadScene("Ending");
         }
       }
     }
diff --git a/Assets/Scripts/Menu/MainMenu.cs b/Assets/Scripts/Menu/MainMenu.cs
index d7b906984e9d91394af55d9137f92f50462725e6..b12df22d1aa61027d450c7e5ac6c543f165c7080 100644
--- a/Assets/Scripts/Menu/MainMenu.cs
+++ b/Assets/Scripts/Menu/MainMenu.cs
@@ -24,11 +24,11 @@ public class MainMenu : MonoBehaviour
         string sceneNext = "Level_01";
         if (nameScene != null) {
             if (nameScene == "Level_01") {
-                sceneNext = "Level_02";
+                sceneNext = "ShopCutscene";
             } else if (nameScene == "Level_02") {
                 sceneNext = "Level_Final";
             } else if (nameScene == "Level_Final") {
-                sceneNext = "GameOver";
+                sceneNext = "Ending";
             }
         }
         return sceneNext;
@@ -41,7 +41,7 @@ public class MainMenu : MonoBehaviour
         PlayerPrefs.DeleteKey("isWin");
         PlayerPrefs.SetString("lastScene", "Level_01");
         PlayerPrefs.DeleteKey("timeElapsed");
-        SceneManager.LoadScene("Level_01");
+        SceneManager.LoadScene("Opening");
     }
 
     public void LoadGame() {
diff --git a/Assets/Scripts/Menu/QuestOver.cs b/Assets/Scripts/Menu/QuestOver.cs
index 57d3c84ef0273cb1cabb0adebf7c5b2f31ccf045..4516131cf4a2207ef49209b6e4c03c105ee721f7 100644
--- a/Assets/Scripts/Menu/QuestOver.cs
+++ b/Assets/Scripts/Menu/QuestOver.cs
@@ -29,7 +29,7 @@ public class QuestOver : MonoBehaviour
         string sceneNext = "Level_01";
         if (nameScene != null) {
             if (nameScene == "Level_01") {
-                sceneNext = "Level_02";
+                sceneNext = "ShopCutscene";
             } else if (nameScene == "Level_02") {
                 sceneNext = "Level_Final";
             }
diff --git a/Assets/Signal/Dialogue3Trigger.signal b/Assets/Signal/Dialogue3Trigger.signal
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+++ b/Assets/Signal/Dialogue3Trigger.signal
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diff --git a/Assets/Signal/Dialogue3Trigger.signal.meta b/Assets/Signal/Dialogue3Trigger.signal.meta
new file mode 100644
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diff --git a/Assets/Timeline/EndingCutscene.playable b/Assets/Timeline/EndingCutscene.playable
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