From 74fe5c73f0d8e1803ae2a66ca2bf639aaa09f8fc Mon Sep 17 00:00:00 2001
From: Zeus-s <kristabdixx@gmail.com>
Date: Fri, 14 Apr 2023 14:57:25 +0700
Subject: [PATCH] fix: zombunny dead anim:

---
 Assets/Animation/ZombunnyAC.controller      | 194 ++++++++++++++++++++
 Assets/Animation/ZombunnyAC.controller.meta |   8 +
 Assets/Prefabs/Zombunny.prefab              |   4 +-
 3 files changed, 204 insertions(+), 2 deletions(-)
 create mode 100644 Assets/Animation/ZombunnyAC.controller
 create mode 100644 Assets/Animation/ZombunnyAC.controller.meta

diff --git a/Assets/Animation/ZombunnyAC.controller b/Assets/Animation/ZombunnyAC.controller
new file mode 100644
index 00000000..726af713
--- /dev/null
+++ b/Assets/Animation/ZombunnyAC.controller
@@ -0,0 +1,194 @@
+%YAML 1.1
+%TAG !u! tag:unity3d.com,2011:
+--- !u!1102 &-7780078403477305298
+AnimatorState:
+  serializedVersion: 6
+  m_ObjectHideFlags: 1
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Idle
+  m_Speed: 1
+  m_CycleOffset: 0
+  m_Transitions: []
+  m_StateMachineBehaviours: []
+  m_Position: {x: 50, y: 50, z: 0}
+  m_IKOnFeet: 0
+  m_WriteDefaultValues: 1
+  m_Mirror: 0
+  m_SpeedParameterActive: 0
+  m_MirrorParameterActive: 0
+  m_CycleOffsetParameterActive: 0
+  m_TimeParameterActive: 0
+  m_Motion: {fileID: 7400000, guid: 3e99ec06c5efc9d4089299d760d40f7c, type: 3}
+  m_Tag: 
+  m_SpeedParameter: 
+  m_MirrorParameter: 
+  m_CycleOffsetParameter: 
+  m_TimeParameter: 
+--- !u!1102 &-5055140776114455487
+AnimatorState:
+  serializedVersion: 6
+  m_ObjectHideFlags: 1
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Move
+  m_Speed: 2
+  m_CycleOffset: 0
+  m_Transitions:
+  - {fileID: -4323266053887586222}
+  m_StateMachineBehaviours: []
+  m_Position: {x: 50, y: 50, z: 0}
+  m_IKOnFeet: 0
+  m_WriteDefaultValues: 1
+  m_Mirror: 0
+  m_SpeedParameterActive: 0
+  m_MirrorParameterActive: 0
+  m_CycleOffsetParameterActive: 0
+  m_TimeParameterActive: 0
+  m_Motion: {fileID: 7400000, guid: af57220899fe7f942bcb29e993d89983, type: 3}
+  m_Tag: 
+  m_SpeedParameter: 
+  m_MirrorParameter: 
+  m_CycleOffsetParameter: 
+  m_TimeParameter: 
+--- !u!1101 &-4323266053887586222
+AnimatorStateTransition:
+  m_ObjectHideFlags: 1
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: 
+  m_Conditions:
+  - m_ConditionMode: 1
+    m_ConditionEvent: PlayerDead
+    m_EventTreshold: 0
+  m_DstStateMachine: {fileID: 0}
+  m_DstState: {fileID: -7780078403477305298}
+  m_Solo: 0
+  m_Mute: 0
+  m_IsExit: 0
+  serializedVersion: 3
+  m_TransitionDuration: 0.25
+  m_TransitionOffset: 0
+  m_ExitTime: 0.82558143
+  m_HasExitTime: 1
+  m_HasFixedDuration: 1
+  m_InterruptionSource: 0
+  m_OrderedInterruption: 1
+  m_CanTransitionToSelf: 1
+--- !u!1102 &-4049321667482666445
+AnimatorState:
+  serializedVersion: 6
+  m_ObjectHideFlags: 1
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Death
+  m_Speed: 1
+  m_CycleOffset: 0
+  m_Transitions: []
+  m_StateMachineBehaviours: []
+  m_Position: {x: 50, y: 50, z: 0}
+  m_IKOnFeet: 0
+  m_WriteDefaultValues: 1
+  m_Mirror: 0
+  m_SpeedParameterActive: 0
+  m_MirrorParameterActive: 0
+  m_CycleOffsetParameterActive: 0
+  m_TimeParameterActive: 0
+  m_Motion: {fileID: 7400000, guid: 3446299ea8161824aa26187412d69ede, type: 3}
+  m_Tag: 
+  m_SpeedParameter: 
+  m_MirrorParameter: 
+  m_CycleOffsetParameter: 
+  m_TimeParameter: 
+--- !u!1107 &-3396469402594231737
+AnimatorStateMachine:
+  serializedVersion: 6
+  m_ObjectHideFlags: 1
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: Base Layer
+  m_ChildStates:
+  - serializedVersion: 1
+    m_State: {fileID: -5055140776114455487}
+    m_Position: {x: 20, y: 260, z: 0}
+  - serializedVersion: 1
+    m_State: {fileID: -7780078403477305298}
+    m_Position: {x: -230, y: 190, z: 0}
+  - serializedVersion: 1
+    m_State: {fileID: -4049321667482666445}
+    m_Position: {x: 250, y: 200, z: 0}
+  m_ChildStateMachines: []
+  m_AnyStateTransitions:
+  - {fileID: 3011294842453135158}
+  m_EntryTransitions: []
+  m_StateMachineTransitions: {}
+  m_StateMachineBehaviours: []
+  m_AnyStatePosition: {x: 270, y: 120, z: 0}
+  m_EntryPosition: {x: 50, y: 120, z: 0}
+  m_ExitPosition: {x: 800, y: 120, z: 0}
+  m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
+  m_DefaultState: {fileID: -5055140776114455487}
+--- !u!91 &9100000
+AnimatorController:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: ZombunnyAC
+  serializedVersion: 5
+  m_AnimatorParameters:
+  - m_Name: PlayerDead
+    m_Type: 9
+    m_DefaultFloat: 0
+    m_DefaultInt: 0
+    m_DefaultBool: 0
+    m_Controller: {fileID: 9100000}
+  - m_Name: Dead
+    m_Type: 9
+    m_DefaultFloat: 0
+    m_DefaultInt: 0
+    m_DefaultBool: 0
+    m_Controller: {fileID: 9100000}
+  m_AnimatorLayers:
+  - serializedVersion: 5
+    m_Name: Base Layer
+    m_StateMachine: {fileID: -3396469402594231737}
+    m_Mask: {fileID: 0}
+    m_Motions: []
+    m_Behaviours: []
+    m_BlendingMode: 0
+    m_SyncedLayerIndex: -1
+    m_DefaultWeight: 0
+    m_IKPass: 0
+    m_SyncedLayerAffectsTiming: 0
+    m_Controller: {fileID: 9100000}
+--- !u!1101 &3011294842453135158
+AnimatorStateTransition:
+  m_ObjectHideFlags: 1
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: 
+  m_Conditions:
+  - m_ConditionMode: 1
+    m_ConditionEvent: Dead
+    m_EventTreshold: 0
+  m_DstStateMachine: {fileID: 0}
+  m_DstState: {fileID: -4049321667482666445}
+  m_Solo: 0
+  m_Mute: 0
+  m_IsExit: 0
+  serializedVersion: 3
+  m_TransitionDuration: 0.25
+  m_TransitionOffset: 0
+  m_ExitTime: 0.75
+  m_HasExitTime: 0
+  m_HasFixedDuration: 1
+  m_InterruptionSource: 0
+  m_OrderedInterruption: 1
+  m_CanTransitionToSelf: 0
diff --git a/Assets/Animation/ZombunnyAC.controller.meta b/Assets/Animation/ZombunnyAC.controller.meta
new file mode 100644
index 00000000..87240ab8
--- /dev/null
+++ b/Assets/Animation/ZombunnyAC.controller.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 7815e7c931e285841af215acc0d7591d
+NativeFormatImporter:
+  externalObjects: {}
+  mainObjectFileID: 9100000
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Assets/Prefabs/Zombunny.prefab b/Assets/Prefabs/Zombunny.prefab
index 1ab0e9ab..b5253bd6 100644
--- a/Assets/Prefabs/Zombunny.prefab
+++ b/Assets/Prefabs/Zombunny.prefab
@@ -147,7 +147,7 @@ Animator:
   m_GameObject: {fileID: 3690101264539895444}
   m_Enabled: 1
   m_Avatar: {fileID: 9000000, guid: be66986effd141b4992d2d78be127139, type: 3}
-  m_Controller: {fileID: 9100000, guid: ac08d25ba98cb124d89920699e56d8b5, type: 2}
+  m_Controller: {fileID: 9100000, guid: 2cd6bf77cac24414c8e134b0c0e7aed3, type: 2}
   m_CullingMode: 1
   m_UpdateMode: 0
   m_ApplyRootMotion: 0
@@ -361,7 +361,7 @@ MonoBehaviour:
   currentHealth: 0
   sinkSpeed: 2.5
   deathClip: {fileID: 8300000, guid: 1d3bfb9269f136947bf8ac164cace1ff, type: 3}
-  enemyType: Zombunny
+  enemyType: 0
 --- !u!1 &3690101264539895446
 GameObject:
   m_ObjectHideFlags: 0
-- 
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