diff --git a/Assets/Scripts/GameManager.cs b/Assets/Scripts/GameManager.cs index aaaf22a684b58dfa66acc7bcf97c76700e0905da..09f7c4e5bd16a3d865aa5d34ba5a967870ce8ee8 100644 --- a/Assets/Scripts/GameManager.cs +++ b/Assets/Scripts/GameManager.cs @@ -9,6 +9,7 @@ public class GameManager : MonoBehaviour // General [Header("General")] public int coins = 0; + public int coinsLatest = 0; // Shop Requirements [Header("Shop Requirements")] @@ -63,13 +64,18 @@ public class GameManager : MonoBehaviour void Start() { - } // Update is called once per frame void Update() { - + coinsLatest = coins; + // if true set infinity if not set to value before + if (CheatMenu.motherlode) { + coins = 999999; + } else { + coins = coinsLatest; + } } public void NewPet(string name)