From 303b78d2e817ac011d89cc612a043aef2c8d55f8 Mon Sep 17 00:00:00 2001
From: Zeus-s <kristabdixx@gmail.com>
Date: Fri, 14 Apr 2023 00:06:19 +0700
Subject: [PATCH] feat: change final boss

---
 Assets/Animation/EnemyAC.controller           |   64 +-
 Assets/Creatures Titan.meta                   |    8 +
 Assets/Creatures Titan/Animation.meta         |    9 +
 .../Creatures Titan/Animation/Materials.meta  |    9 +
 .../Animation/Materials/Titan__Albedo.mat     |   81 +
 .../Materials/Titan__Albedo.mat.meta          |    8 +
 .../Creatures Titan/Animation/Titan@Death.fbx |    3 +
 .../Animation/Titan@Death.fbx.meta            |  169 ++
 .../Animation/Titan@GetHit.fbx                |    3 +
 .../Animation/Titan@GetHit.fbx.meta           |  171 ++
 .../Creatures Titan/Animation/Titan@Idle.fbx  |    3 +
 .../Animation/Titan@Idle.fbx.meta             |  171 ++
 .../Creatures Titan/Animation/Titan@Walk.fbx  |    3 +
 .../Animation/Titan@Walk.fbx.meta             |  435 +++
 Assets/Creatures Titan/Materials.meta         |    9 +
 Assets/Creatures Titan/Materials/Titan.mat    |   83 +
 .../Creatures Titan/Materials/Titan.mat.meta  |    8 +
 Assets/Creatures Titan/Mesh.meta              |    9 +
 Assets/Creatures Titan/Mesh/Materials.meta    |    8 +
 .../Mesh/Materials/Titan__Albedo.mat          |   80 +
 .../Mesh/Materials/Titan__Albedo.mat.meta     |    8 +
 Assets/Creatures Titan/Mesh/Titan.fbx         |    3 +
 Assets/Creatures Titan/Mesh/Titan.fbx.meta    |  170 ++
 Assets/Creatures Titan/Prefab.meta            |    9 +
 Assets/Creatures Titan/Prefab/Titan.prefab    |  Bin 0 -> 4148 bytes
 .../Creatures Titan/Prefab/Titan.prefab.meta  |    8 +
 Assets/Creatures Titan/Stand.meta             |    9 +
 Assets/Creatures Titan/Stand/Mesh.meta        |    9 +
 .../Creatures Titan/Stand/Mesh/Materials.meta |    9 +
 .../Stand/Mesh/Materials/Cylinder001Mat.mat   |   80 +
 .../Mesh/Materials/Cylinder001Mat.mat.meta    |    8 +
 .../Stand/Mesh/Materials/Stand.mat            |   86 +
 .../Stand/Mesh/Materials/Stand.mat.meta       |    8 +
 Assets/Creatures Titan/Stand/Mesh/Stand.obj   |    3 +
 .../Creatures Titan/Stand/Mesh/Stand.obj.meta |   78 +
 Assets/Creatures Titan/Texture.meta           |    9 +
 .../Creatures Titan/Texture/Titan__Albedo.tga |    3 +
 .../Texture/Titan__Albedo.tga.meta            |   59 +
 Assets/Creatures Titan/Texture/Titan__Ao.tga  |    3 +
 .../Texture/Titan__Ao.tga.meta                |   59 +
 .../Texture/Titan__Metallic.tga               |    3 +
 .../Texture/Titan__Metallic.tga.meta          |   59 +
 .../Texture/Titan__normals.tga                |    3 +
 .../Texture/Titan__normals.tga.meta           |   59 +
 Assets/Creatures Titan/Titan.controller       |  213 ++
 Assets/Creatures Titan/Titan.controller.meta  |    8 +
 Assets/Creatures Titan/Titan.unity            |  677 +++++
 Assets/Creatures Titan/Titan.unity.meta       |    8 +
 Assets/Creatures Titan/TitanSettings.lighting |   64 +
 .../TitanSettings.lighting.meta               |    8 +
 Assets/Prefabs/Titan.prefab                   | 2434 +++++++++++++++++
 Assets/Prefabs/Titan.prefab.meta              |    7 +
 Assets/Scenes/Level_Final.unity               |   72 +-
 Assets/Scripts/Enemy/EnemyHealth.cs           |    5 +-
 Assets/Scripts/Managers/BossQuestManager.cs   |   10 +-
 Assets/Scripts/Managers/PlayerDataManager.cs  |    9 +-
 Assets/Scripts/Managers/QuestManager.cs       |   12 +-
 Assets/Scripts/Player/PlayerData.cs           |    8 +-
 Assets/Scripts/Player/PlayerHealth.cs         |    2 +-
 Assets/Scripts/Quest/Quest.cs                 |    2 +-
 Assets/Scripts/Quest/QuestObjective.cs        |   13 +-
 .../EnemyAnimatorController.controller        |  195 +-
 62 files changed, 5652 insertions(+), 174 deletions(-)
 create mode 100644 Assets/Creatures Titan.meta
 create mode 100644 Assets/Creatures Titan/Animation.meta
 create mode 100644 Assets/Creatures Titan/Animation/Materials.meta
 create mode 100644 Assets/Creatures Titan/Animation/Materials/Titan__Albedo.mat
 create mode 100644 Assets/Creatures Titan/Animation/Materials/Titan__Albedo.mat.meta
 create mode 100644 Assets/Creatures Titan/Animation/Titan@Death.fbx
 create mode 100644 Assets/Creatures Titan/Animation/Titan@Death.fbx.meta
 create mode 100644 Assets/Creatures Titan/Animation/Titan@GetHit.fbx
 create mode 100644 Assets/Creatures Titan/Animation/Titan@GetHit.fbx.meta
 create mode 100644 Assets/Creatures Titan/Animation/Titan@Idle.fbx
 create mode 100644 Assets/Creatures Titan/Animation/Titan@Idle.fbx.meta
 create mode 100644 Assets/Creatures Titan/Animation/Titan@Walk.fbx
 create mode 100644 Assets/Creatures Titan/Animation/Titan@Walk.fbx.meta
 create mode 100644 Assets/Creatures Titan/Materials.meta
 create mode 100644 Assets/Creatures Titan/Materials/Titan.mat
 create mode 100644 Assets/Creatures Titan/Materials/Titan.mat.meta
 create mode 100644 Assets/Creatures Titan/Mesh.meta
 create mode 100644 Assets/Creatures Titan/Mesh/Materials.meta
 create mode 100644 Assets/Creatures Titan/Mesh/Materials/Titan__Albedo.mat
 create mode 100644 Assets/Creatures Titan/Mesh/Materials/Titan__Albedo.mat.meta
 create mode 100644 Assets/Creatures Titan/Mesh/Titan.fbx
 create mode 100644 Assets/Creatures Titan/Mesh/Titan.fbx.meta
 create mode 100644 Assets/Creatures Titan/Prefab.meta
 create mode 100644 Assets/Creatures Titan/Prefab/Titan.prefab
 create mode 100644 Assets/Creatures Titan/Prefab/Titan.prefab.meta
 create mode 100644 Assets/Creatures Titan/Stand.meta
 create mode 100644 Assets/Creatures Titan/Stand/Mesh.meta
 create mode 100644 Assets/Creatures Titan/Stand/Mesh/Materials.meta
 create mode 100644 Assets/Creatures Titan/Stand/Mesh/Materials/Cylinder001Mat.mat
 create mode 100644 Assets/Creatures Titan/Stand/Mesh/Materials/Cylinder001Mat.mat.meta
 create mode 100644 Assets/Creatures Titan/Stand/Mesh/Materials/Stand.mat
 create mode 100644 Assets/Creatures Titan/Stand/Mesh/Materials/Stand.mat.meta
 create mode 100644 Assets/Creatures Titan/Stand/Mesh/Stand.obj
 create mode 100644 Assets/Creatures Titan/Stand/Mesh/Stand.obj.meta
 create mode 100644 Assets/Creatures Titan/Texture.meta
 create mode 100644 Assets/Creatures Titan/Texture/Titan__Albedo.tga
 create mode 100644 Assets/Creatures Titan/Texture/Titan__Albedo.tga.meta
 create mode 100644 Assets/Creatures Titan/Texture/Titan__Ao.tga
 create mode 100644 Assets/Creatures Titan/Texture/Titan__Ao.tga.meta
 create mode 100644 Assets/Creatures Titan/Texture/Titan__Metallic.tga
 create mode 100644 Assets/Creatures Titan/Texture/Titan__Metallic.tga.meta
 create mode 100644 Assets/Creatures Titan/Texture/Titan__normals.tga
 create mode 100644 Assets/Creatures Titan/Texture/Titan__normals.tga.meta
 create mode 100644 Assets/Creatures Titan/Titan.controller
 create mode 100644 Assets/Creatures Titan/Titan.controller.meta
 create mode 100644 Assets/Creatures Titan/Titan.unity
 create mode 100644 Assets/Creatures Titan/Titan.unity.meta
 create mode 100644 Assets/Creatures Titan/TitanSettings.lighting
 create mode 100644 Assets/Creatures Titan/TitanSettings.lighting.meta
 create mode 100644 Assets/Prefabs/Titan.prefab
 create mode 100644 Assets/Prefabs/Titan.prefab.meta

diff --git a/Assets/Animation/EnemyAC.controller b/Assets/Animation/EnemyAC.controller
index 95310801..7798704a 100644
--- a/Assets/Animation/EnemyAC.controller
+++ b/Assets/Animation/EnemyAC.controller
@@ -20,7 +20,7 @@ AnimatorState:
   m_MirrorParameterActive: 0
   m_CycleOffsetParameterActive: 0
   m_TimeParameterActive: 0
-  m_Motion: {fileID: 7400002, guid: be66986effd141b4992d2d78be127139, type: 3}
+  m_Motion: {fileID: 7400000, guid: 3e99ec06c5efc9d4089299d760d40f7c, type: 3}
   m_Tag: 
   m_SpeedParameter: 
   m_MirrorParameter: 
@@ -34,10 +34,10 @@ AnimatorState:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: Move
-  m_Speed: 1
+  m_Speed: 2
   m_CycleOffset: 0
   m_Transitions:
-  - {fileID: 638213605875541108}
+  - {fileID: -4323266053887586222}
   m_StateMachineBehaviours: []
   m_Position: {x: 50, y: 50, z: 0}
   m_IKOnFeet: 0
@@ -47,12 +47,37 @@ AnimatorState:
   m_MirrorParameterActive: 0
   m_CycleOffsetParameterActive: 0
   m_TimeParameterActive: 0
-  m_Motion: {fileID: 7400000, guid: be66986effd141b4992d2d78be127139, type: 3}
+  m_Motion: {fileID: 7400000, guid: af57220899fe7f942bcb29e993d89983, type: 3}
   m_Tag: 
   m_SpeedParameter: 
   m_MirrorParameter: 
   m_CycleOffsetParameter: 
   m_TimeParameter: 
+--- !u!1101 &-4323266053887586222
+AnimatorStateTransition:
+  m_ObjectHideFlags: 1
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_Name: 
+  m_Conditions:
+  - m_ConditionMode: 1
+    m_ConditionEvent: PlayerDead
+    m_EventTreshold: 0
+  m_DstStateMachine: {fileID: 0}
+  m_DstState: {fileID: -7780078403477305298}
+  m_Solo: 0
+  m_Mute: 0
+  m_IsExit: 0
+  serializedVersion: 3
+  m_TransitionDuration: 0.25
+  m_TransitionOffset: 0
+  m_ExitTime: 0.82558143
+  m_HasExitTime: 1
+  m_HasFixedDuration: 1
+  m_InterruptionSource: 0
+  m_OrderedInterruption: 1
+  m_CanTransitionToSelf: 1
 --- !u!1102 &-4049321667482666445
 AnimatorState:
   serializedVersion: 6
@@ -73,7 +98,7 @@ AnimatorState:
   m_MirrorParameterActive: 0
   m_CycleOffsetParameterActive: 0
   m_TimeParameterActive: 0
-  m_Motion: {fileID: 7400004, guid: be66986effd141b4992d2d78be127139, type: 3}
+  m_Motion: {fileID: 7400000, guid: 3446299ea8161824aa26187412d69ede, type: 3}
   m_Tag: 
   m_SpeedParameter: 
   m_MirrorParameter: 
@@ -122,13 +147,13 @@ AnimatorController:
     m_DefaultFloat: 0
     m_DefaultInt: 0
     m_DefaultBool: 0
-    m_Controller: {fileID: 0}
+    m_Controller: {fileID: 9100000}
   - m_Name: Dead
     m_Type: 9
     m_DefaultFloat: 0
     m_DefaultInt: 0
     m_DefaultBool: 0
-    m_Controller: {fileID: 0}
+    m_Controller: {fileID: 9100000}
   m_AnimatorLayers:
   - serializedVersion: 5
     m_Name: Base Layer
@@ -142,31 +167,6 @@ AnimatorController:
     m_IKPass: 0
     m_SyncedLayerAffectsTiming: 0
     m_Controller: {fileID: 9100000}
---- !u!1101 &638213605875541108
-AnimatorStateTransition:
-  m_ObjectHideFlags: 1
-  m_CorrespondingSourceObject: {fileID: 0}
-  m_PrefabInstance: {fileID: 0}
-  m_PrefabAsset: {fileID: 0}
-  m_Name: 
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-    m_ConditionEvent: PlayerDead
-    m_EventTreshold: 0
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-  m_DstState: {fileID: -7780078403477305298}
-  m_Solo: 0
-  m_Mute: 0
-  m_IsExit: 0
-  serializedVersion: 3
-  m_TransitionDuration: 0.25
-  m_TransitionOffset: 0
-  m_ExitTime: 0.8
-  m_HasExitTime: 0
-  m_HasFixedDuration: 1
-  m_InterruptionSource: 0
-  m_OrderedInterruption: 1
-  m_CanTransitionToSelf: 1
 --- !u!1101 &3011294842453135158
 AnimatorStateTransition:
   m_ObjectHideFlags: 1
diff --git a/Assets/Creatures Titan.meta b/Assets/Creatures Titan.meta
new file mode 100644
index 00000000..4463e340
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diff --git a/Assets/Creatures Titan/Animation.meta b/Assets/Creatures Titan/Animation.meta
new file mode 100644
index 00000000..fc418b97
--- /dev/null
+++ b/Assets/Creatures Titan/Animation.meta	
@@ -0,0 +1,9 @@
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diff --git a/Assets/Creatures Titan/Animation/Materials.meta b/Assets/Creatures Titan/Animation/Materials.meta
new file mode 100644
index 00000000..8f74191c
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+++ b/Assets/Creatures Titan/Animation/Materials.meta	
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diff --git a/Assets/Creatures Titan/Animation/Materials/Titan__Albedo.mat b/Assets/Creatures Titan/Animation/Materials/Titan__Albedo.mat
new file mode 100644
index 00000000..c0871867
--- /dev/null
+++ b/Assets/Creatures Titan/Animation/Materials/Titan__Albedo.mat	
@@ -0,0 +1,81 @@
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new file mode 100644
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diff --git a/Assets/Creatures Titan/Animation/Titan@Death.fbx b/Assets/Creatures Titan/Animation/Titan@Death.fbx
new file mode 100644
index 00000000..f5931f1d
--- /dev/null
+++ b/Assets/Creatures Titan/Animation/Titan@Death.fbx	
@@ -0,0 +1,3 @@
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new file mode 100644
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diff --git a/Assets/Creatures Titan/Animation/Titan@GetHit.fbx b/Assets/Creatures Titan/Animation/Titan@GetHit.fbx
new file mode 100644
index 00000000..2233339b
--- /dev/null
+++ b/Assets/Creatures Titan/Animation/Titan@GetHit.fbx	
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+      propertyPath: InitialModule.gravityModifier.maxCurve.m_Curve.Array.data[1].value
+      value: 1
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+      propertyPath: InitialModule.gravityModifier.minCurve.m_Curve.Array.data[0].value
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+      propertyPath: InitialModule.gravityModifier.minCurve.m_Curve.Array.data[1].value
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+    - target: {fileID: 19800000, guid: ef39ae7291c751249b296f00bf6fb042, type: 3}
+      propertyPath: CollisionModule.m_EnergyLossOnCollision.maxCurve.m_Curve.Array.data[0].value
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+      objectReference: {fileID: 0}
+    - target: {fileID: 19800000, guid: ef39ae7291c751249b296f00bf6fb042, type: 3}
+      propertyPath: CollisionModule.m_EnergyLossOnCollision.maxCurve.m_Curve.Array.data[1].value
+      value: 0
+      objectReference: {fileID: 0}
+    - target: {fileID: 19900000, guid: ef39ae7291c751249b296f00bf6fb042, type: 3}
+      propertyPath: m_Mesh
+      value: 
+      objectReference: {fileID: 0}
+    - target: {fileID: 19900000, guid: ef39ae7291c751249b296f00bf6fb042, type: 3}
+      propertyPath: m_MaxParticleSize
+      value: 0.1
+      objectReference: {fileID: 0}
+    - target: {fileID: 19900000, guid: ef39ae7291c751249b296f00bf6fb042, type: 3}
+      propertyPath: m_NormalDirection
+      value: 0.5
+      objectReference: {fileID: 0}
+    m_RemovedComponents: []
+  m_SourcePrefab: {fileID: 100100000, guid: ef39ae7291c751249b296f00bf6fb042, type: 3}
+--- !u!4 &7250609702230969733 stripped
+Transform:
+  m_CorrespondingSourceObject: {fileID: 400000, guid: ef39ae7291c751249b296f00bf6fb042, type: 3}
+  m_PrefabInstance: {fileID: 7250609702231103237}
+  m_PrefabAsset: {fileID: 0}
diff --git a/Assets/Prefabs/Titan.prefab.meta b/Assets/Prefabs/Titan.prefab.meta
new file mode 100644
index 00000000..0d5b2df1
--- /dev/null
+++ b/Assets/Prefabs/Titan.prefab.meta
@@ -0,0 +1,7 @@
+fileFormatVersion: 2
+guid: 433f5e4f5f25c034daf13357456b2ad4
+PrefabImporter:
+  externalObjects: {}
+  userData: 
+  assetBundleName: 
+  assetBundleVariant: 
diff --git a/Assets/Scenes/Level_Final.unity b/Assets/Scenes/Level_Final.unity
index 6eedc53f..9081b3f5 100644
--- a/Assets/Scenes/Level_Final.unity
+++ b/Assets/Scenes/Level_Final.unity
@@ -1837,6 +1837,11 @@ MonoBehaviour:
   m_EditorClassIdentifier: 
   gunMode: 1
   damagePerShot: 30
+  gunAudioSrc:
+  - {fileID: 0}
+  - {fileID: 0}
+  - {fileID: 0}
+  - {fileID: 0}
 --- !u!82 &880479557
 AudioSource:
   m_ObjectHideFlags: 0
@@ -8725,7 +8730,6 @@ MonoBehaviour:
   isShopOpen: 0
   isShopping: 0
   petFactory: {fileID: 1713238116}
-  pdm: {fileID: 268888277}
   currentWeapon: 0
   hudManager: {fileID: 491809539}
 --- !u!114 &1644740160
@@ -10391,88 +10395,68 @@ CanvasRenderer:
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 2114283110}
   m_CullTransparentMesh: 1
---- !u!1001 &2032439501085250892
+--- !u!1001 &7250609702671589677
 PrefabInstance:
   m_ObjectHideFlags: 0
   serializedVersion: 2
   m_Modification:
     m_TransformParent: {fileID: 0}
     m_Modifications:
-    - target: {fileID: 2032439500377326597, guid: e21d8266a3f06ac4cbbfe7662feead3e, type: 3}
+    - target: {fileID: 7250609702778708473, guid: 433f5e4f5f25c034daf13357456b2ad4, type: 3}
+      propertyPath: enemyType
+      value: 3
+      objectReference: {fileID: 0}
+    - target: {fileID: 7250609702778708473, guid: 433f5e4f5f25c034daf13357456b2ad4, type: 3}
+      propertyPath: healthSlider
+      value: 
+      objectReference: {fileID: 1733139686}
+    - target: {fileID: 7250609702778708478, guid: 433f5e4f5f25c034daf13357456b2ad4, type: 3}
       propertyPath: m_RootOrder
       value: 12
       objectReference: {fileID: 0}
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-      objectReference: {fileID: 0}
-    - target: {fileID: 2032439500377326597, guid: e21d8266a3f06ac4cbbfe7662feead3e, type: 3}
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       propertyPath: m_LocalPosition.x
       value: 25
       objectReference: {fileID: 0}
-    - target: {fileID: 2032439500377326597, guid: e21d8266a3f06ac4cbbfe7662feead3e, type: 3}
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       value: 0
       objectReference: {fileID: 0}
-    - target: {fileID: 2032439500377326597, guid: e21d8266a3f06ac4cbbfe7662feead3e, type: 3}
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       propertyPath: m_LocalPosition.z
       value: 0
       objectReference: {fileID: 0}
-    - target: {fileID: 2032439500377326597, guid: e21d8266a3f06ac4cbbfe7662feead3e, type: 3}
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       propertyPath: m_LocalRotation.w
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       objectReference: {fileID: 0}
-    - target: {fileID: 2032439500377326597, guid: e21d8266a3f06ac4cbbfe7662feead3e, type: 3}
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       propertyPath: m_LocalRotation.x
       value: 0
       objectReference: {fileID: 0}
-    - target: {fileID: 2032439500377326597, guid: e21d8266a3f06ac4cbbfe7662feead3e, type: 3}
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       propertyPath: m_LocalRotation.y
       value: 0.9063079
       objectReference: {fileID: 0}
-    - target: {fileID: 2032439500377326597, guid: e21d8266a3f06ac4cbbfe7662feead3e, type: 3}
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       propertyPath: m_LocalRotation.z
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       objectReference: {fileID: 0}
-    - target: {fileID: 2032439500377326597, guid: e21d8266a3f06ac4cbbfe7662feead3e, type: 3}
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       value: 0
       objectReference: {fileID: 0}
-    - target: {fileID: 2032439500377326597, guid: e21d8266a3f06ac4cbbfe7662feead3e, type: 3}
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       propertyPath: m_LocalEulerAnglesHint.y
       value: 230
       objectReference: {fileID: 0}
-    - target: {fileID: 2032439500377326597, guid: e21d8266a3f06ac4cbbfe7662feead3e, type: 3}
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       propertyPath: m_LocalEulerAnglesHint.z
       value: 0
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-      value: 6
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-    - target: {fileID: 2032439500377326601, guid: e21d8266a3f06ac4cbbfe7662feead3e, type: 3}
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-      value: 120
-      objectReference: {fileID: 0}
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-      value: 
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-    - target: {fileID: 2032439500377326605, guid: e21d8266a3f06ac4cbbfe7662feead3e, type: 3}
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-      value: 1.5
-      objectReference: {fileID: 0}
-    - target: {fileID: 2032439500377326707, guid: e21d8266a3f06ac4cbbfe7662feead3e, type: 3}
+    - target: {fileID: 7250609702779207134, guid: 433f5e4f5f25c034daf13357456b2ad4, type: 3}
       propertyPath: m_Name
-      value: Zomhellephant
+      value: Titan
       objectReference: {fileID: 0}
     m_RemovedComponents: []
-  m_SourcePrefab: {fileID: 100100000, guid: e21d8266a3f06ac4cbbfe7662feead3e, type: 3}
+  m_SourcePrefab: {fileID: 100100000, guid: 433f5e4f5f25c034daf13357456b2ad4, type: 3}
diff --git a/Assets/Scripts/Enemy/EnemyHealth.cs b/Assets/Scripts/Enemy/EnemyHealth.cs
index a2e803f7..ab207c56 100644
--- a/Assets/Scripts/Enemy/EnemyHealth.cs
+++ b/Assets/Scripts/Enemy/EnemyHealth.cs
@@ -6,7 +6,7 @@ public class EnemyHealth : MonoBehaviour
     public int currentHealth;
     public float sinkSpeed = 2.5f;
     public AudioClip deathClip;
-    public enum EnemyType{Zombunny, Zombear, Hellephant};
+    public enum EnemyType{Zombunny, Zombear, Hellephant, Titan};
     public EnemyType enemyType;
  
     protected Animator anim;
@@ -105,6 +105,9 @@ public class EnemyHealth : MonoBehaviour
         case EnemyType.Hellephant:
           QuestManager.questManager.UpdateQuestStatus("Hellephant");
           break;
+        case EnemyType.Titan:
+          QuestManager.questManager.UpdateQuestStatus("Titan");
+          break;
         default:
           Debug.Log("enemy type is not defined");
           break;
diff --git a/Assets/Scripts/Managers/BossQuestManager.cs b/Assets/Scripts/Managers/BossQuestManager.cs
index 9fbaf4b5..ba7743ef 100644
--- a/Assets/Scripts/Managers/BossQuestManager.cs
+++ b/Assets/Scripts/Managers/BossQuestManager.cs
@@ -10,14 +10,14 @@ public class BossQuestManager : QuestManager
   }
 
   Quest GenerateQuest() {
-    QuestObjective questObjective = new QuestObjective(0,0,0,1);
-    string questTitle = GenerateQuestTitle(questObjective, new QuestObjective(0,0,0,0));
+    QuestObjective questObjective = new QuestObjective(0,0,0,0,1);
+    string questTitle = GenerateQuestTitle(questObjective, new QuestObjective(0,0,0,0,0));
 
     return new Quest(questTitle, questObjective, 1200);
   }
 
   public override void UpdateQuestStatus(string enemyType) {
-    quests[0].questProgress.Zomhellephant += 1;
+    quests[0].questProgress.Titan += 1;
 
     quests[0].title = GenerateQuestTitle(quests[0].questObjective, quests[0].questProgress);
     ShowQuestToUI();
@@ -27,8 +27,8 @@ public class BossQuestManager : QuestManager
 
   string GenerateQuestTitle(QuestObjective questObjective, QuestObjective questProgress) {
       string questName = "Kalahkan ";
-      if (questObjective.Zomhellephant != 0) {
-        questName += $"{questProgress.Zomhellephant}/{questObjective.Zomhellephant} Zomhellephant ";
+      if (questObjective.Titan != 0) {
+        questName += $"{questProgress.Titan}/{questObjective.Titan} Titan ";
       }
 
       return questName;
diff --git a/Assets/Scripts/Managers/PlayerDataManager.cs b/Assets/Scripts/Managers/PlayerDataManager.cs
index bc11dfd6..a4b7ec70 100644
--- a/Assets/Scripts/Managers/PlayerDataManager.cs
+++ b/Assets/Scripts/Managers/PlayerDataManager.cs
@@ -1,3 +1,4 @@
+using System;
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
@@ -105,14 +106,14 @@ public class PlayerDataManager : MonoBehaviour
 
     public void SavePlayerData(int num_data) {
         PlayerData data = GetNumData(num_data);
-        data.time = DateTime.Now.ToString("dd/MM/yyyy");
+        data.datetime = DateTime.Now.ToString("dd/MM/yyyy");
         FileHandler.SaveToJsonPrefs<PlayerData>(data, "PlayerData" + num_data + ".json");
     }
 
     public void SavePlayerDataAll() {
-        data1.time = DateTime.Now.ToString("dd/MM/yyyy");
-        data2.time = DateTime.Now.ToString("dd/MM/yyyy");
-        data3.time = DateTime.Now.ToString("dd/MM/yyyy");
+        data1.datetime = DateTime.Now.ToString("dd/MM/yyyy");
+        data2.datetime = DateTime.Now.ToString("dd/MM/yyyy");
+        data3.datetime = DateTime.Now.ToString("dd/MM/yyyy");
         FileHandler.SaveToJsonPrefs<PlayerData>(data1, "PlayerData1.json");
         FileHandler.SaveToJsonPrefs<PlayerData>(data2, "PlayerData2.json");
         FileHandler.SaveToJsonPrefs<PlayerData>(data3, "PlayerData3.json");
diff --git a/Assets/Scripts/Managers/QuestManager.cs b/Assets/Scripts/Managers/QuestManager.cs
index 0e68be32..8b365c64 100644
--- a/Assets/Scripts/Managers/QuestManager.cs
+++ b/Assets/Scripts/Managers/QuestManager.cs
@@ -49,7 +49,6 @@ public class QuestManager : MonoBehaviour
       int targetZombear = Random.Range(GenerateLowerBound(), GenerateUpperBound()) * 2;
       int targetHellephant = Random.Range(GenerateLowerBound(), GenerateUpperBound());
 
-
       if (targetZombunny == 0 && targetZombear == 0 && targetHellephant == 0) {
         targetZombunny = 7;
       }
@@ -124,6 +123,7 @@ public class QuestManager : MonoBehaviour
       bool isZombunnyAlocated = false;
       bool isZombearAlocated = false;
       bool isHellephantAlocated = false;
+      bool isTitanAlocated = false;
 
       for (int i = 0; i < quests.Length; i++) {
         switch (enemyType) {
@@ -145,6 +145,12 @@ public class QuestManager : MonoBehaviour
               isHellephantAlocated = true;
             }
             break;
+          case "Titan":
+            if (!isTitanAlocated && quests[i].questObjective.Titan - quests[i].questProgress.Titan > 0) {
+              quests[i].questProgress.Titan += 1;
+              isTitanAlocated = true;
+            }
+            break;
           default:
             Debug.Log("Enemy type is not defined");
             break;
@@ -157,6 +163,7 @@ public class QuestManager : MonoBehaviour
         quests[i].questProgress.Zombunny == quests[i].questObjective.Zombunny
         && quests[i].questProgress.Zombear == quests[i].questObjective.Zombear
         && quests[i].questProgress.Hellephant == quests[i].questObjective.Hellephant
+        && quests[i].questProgress.Titan == quests[i].questObjective.Titan
         ) {
           CompleteQuest(i);
         }
@@ -175,8 +182,7 @@ public class QuestManager : MonoBehaviour
       if (questObjective.Hellephant != 0) {
         questName += $"{questProgress.Hellephant}/{questObjective.Hellephant} Hellephant ";
       }
-      
-
+  
       return questName;
     }
 }
diff --git a/Assets/Scripts/Player/PlayerData.cs b/Assets/Scripts/Player/PlayerData.cs
index 275b53f6..0171429d 100644
--- a/Assets/Scripts/Player/PlayerData.cs
+++ b/Assets/Scripts/Player/PlayerData.cs
@@ -7,22 +7,22 @@ using UnityEngine;
 public class PlayerData
 {
     public string name;
-    public string time;
+    public string datetime;
     public string lastScene;
     public int coins;
     public float time;
     // Start is called before the first frame update
     public PlayerData() {
         name = "save" + DateTime.Now.ToString("ddMMyyyy");
-        time = DateTime.Now.ToString("dd/MM/yyyy");
+        datetime = DateTime.Now.ToString("dd/MM/yyyy");
         lastScene = "Level_01";
         coins = 0;
         time = 0;
     }
 
-    public PlayerData(string lastScene, int coins, float time, string name, string time) {
+    public PlayerData(string lastScene, int coins, float time, string name, string datetime) {
         this.name = name;
-        this.time = time;
+        this.datetime = datetime;
         this.lastScene = lastScene;
         this.time = time;
         this.coins = coins;
diff --git a/Assets/Scripts/Player/PlayerHealth.cs b/Assets/Scripts/Player/PlayerHealth.cs
index 6cfd0419..c74405ab 100644
--- a/Assets/Scripts/Player/PlayerHealth.cs
+++ b/Assets/Scripts/Player/PlayerHealth.cs
@@ -91,7 +91,7 @@ public class PlayerHealth : MonoBehaviour
  
         //mentrigger animasi Die
         anim.SetTrigger ("Die");
- 
+        PlayerPrefs.SetInt("isWin", 0);
         //Memainkan suara ketika mati
         playerAudio.clip = deathClip;
         playerAudio.Play ();
diff --git a/Assets/Scripts/Quest/Quest.cs b/Assets/Scripts/Quest/Quest.cs
index 694c6d56..ecc17e89 100644
--- a/Assets/Scripts/Quest/Quest.cs
+++ b/Assets/Scripts/Quest/Quest.cs
@@ -15,7 +15,7 @@ public class Quest
     public Quest(string title, QuestObjective questObjective, int questReward) {
       this.title = title;
       this.questObjective = questObjective;
-      this.questProgress = new QuestObjective(0,0,0);
+      this.questProgress = new QuestObjective(0,0,0,0,0);
       this.questReward = questReward;
       this.isCompleted = false;
     }
diff --git a/Assets/Scripts/Quest/QuestObjective.cs b/Assets/Scripts/Quest/QuestObjective.cs
index 2a96f2b3..8d751db0 100644
--- a/Assets/Scripts/Quest/QuestObjective.cs
+++ b/Assets/Scripts/Quest/QuestObjective.cs
@@ -18,8 +18,8 @@ public class QuestObjective
     }
     private int hellephant;
     public int Hellephant {
-       get { return hellephant; }
-       set { hellephant = value; }
+      get { return hellephant; }
+      set { hellephant = value; }
     }
 
     private int zomhellephant;
@@ -28,10 +28,17 @@ public class QuestObjective
       set { zomhellephant = value; }
     }
 
-    public QuestObjective(int zombunny, int zombear, int hellephant, int zomhellephant = 0) {
+    private int titan;
+    public int Titan {
+      get { return titan; }
+      set { titan = value; }
+    }
+
+    public QuestObjective(int zombunny, int zombear, int hellephant, int zomhellephant = 0, int titan = 0) {
       this.zombunny = zombunny;
       this.zombear = zombear;
       this.hellephant = hellephant;
       this.zomhellephant = zomhellephant;
+      this.titan = titan;
     }
 }
diff --git a/Assets/_Complete-Game/Animation/EnemyAnimatorController.controller b/Assets/_Complete-Game/Animation/EnemyAnimatorController.controller
index b74e110c..8b4b94ae 100644
--- a/Assets/_Complete-Game/Animation/EnemyAnimatorController.controller
+++ b/Assets/_Complete-Game/Animation/EnemyAnimatorController.controller
@@ -3,10 +3,11 @@
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 AnimatorController:
   m_ObjectHideFlags: 0
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 0}
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
   m_Name: EnemyAnimatorController
-  serializedVersion: 2
+  serializedVersion: 5
   m_AnimatorParameters:
   - m_Name: PlayerDead
     m_Type: 9
@@ -21,131 +22,173 @@ AnimatorController:
     m_DefaultBool: 0
     m_Controller: {fileID: 9100000}
   m_AnimatorLayers:
-  - serializedVersion: 3
+  - serializedVersion: 5
     m_Name: Base Layer
     m_StateMachine: {fileID: 110700000}
     m_Mask: {fileID: 0}
+    m_Motions: []
+    m_Behaviours: []
     m_BlendingMode: 0
     m_SyncedLayerIndex: -1
-    m_StateMachineMotionSetIndex: 0
     m_DefaultWeight: 0
     m_IKPass: 0
     m_SyncedLayerAffectsTiming: 0
     m_Controller: {fileID: 9100000}
 --- !u!1101 &110100000
-Transition:
-  serializedVersion: 2
-  m_ObjectHideFlags: 3
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 0}
+AnimatorStateTransition:
+  m_ObjectHideFlags: 1
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
   m_Name: 
-  m_SrcState: {fileID: 0}
-  m_DstState: {fileID: 110293084}
-  m_TransitionDuration: .100000001
-  m_TransitionOffset: .199333355
   m_Conditions:
   - m_ConditionMode: 1
     m_ConditionEvent: Dead
     m_EventTreshold: 0
-    m_ExitTime: .899999976
-  m_Atomic: 1
+  m_DstStateMachine: {fileID: 0}
+  m_DstState: {fileID: 110293084}
   m_Solo: 0
   m_Mute: 0
+  m_IsExit: 0
+  serializedVersion: 3
+  m_TransitionDuration: 0.1
+  m_TransitionOffset: 0.19933335
+  m_ExitTime: 0.9
+  m_HasExitTime: 0
+  m_HasFixedDuration: 0
+  m_InterruptionSource: 0
+  m_OrderedInterruption: 1
   m_CanTransitionToSelf: 0
 --- !u!1101 &110179905
-Transition:
-  serializedVersion: 2
-  m_ObjectHideFlags: 3
-  m_PrefabParentObject: {fileID: 0}
-  m_PrefabInternal: {fileID: 0}
+AnimatorStateTransition:
+  m_ObjectHideFlags: 1
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
   m_Name: 
-  m_SrcState: {fileID: 110200000}
-  m_DstState: {fileID: 110259648}
-  m_TransitionDuration: .206896544
-  m_TransitionOffset: 0
   m_Conditions:
   - m_ConditionMode: 1
     m_ConditionEvent: PlayerDead
     m_EventTreshold: 0
-    m_ExitTime: .793103456
-  m_Atomic: 0
+  m_DstStateMachine: {fileID: 0}
+  m_DstState: {fileID: 110259648}
   m_Solo: 0
   m_Mute: 0
+  m_IsExit: 0
+  serializedVersion: 3
+  m_TransitionDuration: 0.20689654
+  m_TransitionOffset: 0
+  m_ExitTime: 0.9
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-- 
GitLab