diff --git a/Assets/Scripts/Pet/PetHealth.cs b/Assets/Scripts/Pet/PetHealth.cs index 20f2e4035cab8545cb62b255cc455fd4655a552d..7dee5bc589bc01602bfb5bb8a1835f7ff675e199 100644 --- a/Assets/Scripts/Pet/PetHealth.cs +++ b/Assets/Scripts/Pet/PetHealth.cs @@ -67,18 +67,20 @@ public class PetHealth : MonoBehaviour public void TakeDamage(int amount) { - if (CheatMenu.fullhppet) return; - currentHealth -= amount; + if (!CheatMenu.fullhppet) + { + currentHealth -= amount; - petAudio.Play(); + petAudio.Play(); - if (currentHealth <= 0 && !isDead) - { - Death(); - } + if (currentHealth <= 0 && !isDead) + { + Death(); + } - // Update slider value - petHealthSlider.value = currentHealth; + // Update slider value + petHealthSlider.value = currentHealth; + }; } void Death()