diff --git a/Assets/Scripts/Pet/PetHealth.cs b/Assets/Scripts/Pet/PetHealth.cs
index 20f2e4035cab8545cb62b255cc455fd4655a552d..7dee5bc589bc01602bfb5bb8a1835f7ff675e199 100644
--- a/Assets/Scripts/Pet/PetHealth.cs
+++ b/Assets/Scripts/Pet/PetHealth.cs
@@ -67,18 +67,20 @@ public class PetHealth : MonoBehaviour
 
     public void TakeDamage(int amount)
     {
-        if (CheatMenu.fullhppet) return;
-        currentHealth -= amount;
+        if (!CheatMenu.fullhppet)
+        {
+            currentHealth -= amount;
 
-        petAudio.Play();
+            petAudio.Play();
 
-        if (currentHealth <= 0 && !isDead)
-        {
-            Death();
-        }
+            if (currentHealth <= 0 && !isDead)
+            {
+                Death();
+            }
 
-        // Update slider value
-        petHealthSlider.value = currentHealth;
+            // Update slider value
+            petHealthSlider.value = currentHealth;
+        };
     }
 
     void Death()