From 0e8cae6298e2d2ad1bc2819ab4c43b75cc95b452 Mon Sep 17 00:00:00 2001 From: Alifia Rahmah <alifiarahmah03@gmail.com> Date: Thu, 13 Apr 2023 10:41:25 +0700 Subject: [PATCH] fix(pet): find tag player from setup in PetMovement --- Assets/Scripts/Pet/PetMovement.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Assets/Scripts/Pet/PetMovement.cs b/Assets/Scripts/Pet/PetMovement.cs index e80e64ed..cbfe09a8 100644 --- a/Assets/Scripts/Pet/PetMovement.cs +++ b/Assets/Scripts/Pet/PetMovement.cs @@ -8,10 +8,13 @@ public class PetMovement: MonoBehaviour public Transform target; protected NavMeshAgent nav; Animator anim; + public float rotationSpeed = 10f; void Awake() { + GameObject player = GameObject.FindGameObjectWithTag("Player"); + target = player.transform; nav = GetComponent<NavMeshAgent>(); anim = GetComponent<Animator>(); } -- GitLab