From 0e8cae6298e2d2ad1bc2819ab4c43b75cc95b452 Mon Sep 17 00:00:00 2001
From: Alifia Rahmah <alifiarahmah03@gmail.com>
Date: Thu, 13 Apr 2023 10:41:25 +0700
Subject: [PATCH] fix(pet): find tag player from setup in PetMovement

---
 Assets/Scripts/Pet/PetMovement.cs | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/Assets/Scripts/Pet/PetMovement.cs b/Assets/Scripts/Pet/PetMovement.cs
index e80e64ed..cbfe09a8 100644
--- a/Assets/Scripts/Pet/PetMovement.cs
+++ b/Assets/Scripts/Pet/PetMovement.cs
@@ -8,10 +8,13 @@ public class PetMovement: MonoBehaviour
     public Transform target;
     protected NavMeshAgent nav;
     Animator anim;
+
     public float rotationSpeed = 10f;
     
     void Awake()
     {
+        GameObject player = GameObject.FindGameObjectWithTag("Player");
+        target = player.transform;
         nav = GetComponent<NavMeshAgent>();
         anim = GetComponent<Animator>();
     }
-- 
GitLab