diff --git a/Assets/Scripts/Pet/PetMovement.cs b/Assets/Scripts/Pet/PetMovement.cs
index e80e64edf2d4beaff7f1ae88f0beef618f62aa81..cbfe09a833365f829821bd30a1bf7f609b80f98b 100644
--- a/Assets/Scripts/Pet/PetMovement.cs
+++ b/Assets/Scripts/Pet/PetMovement.cs
@@ -8,10 +8,13 @@ public class PetMovement: MonoBehaviour
     public Transform target;
     protected NavMeshAgent nav;
     Animator anim;
+
     public float rotationSpeed = 10f;
     
     void Awake()
     {
+        GameObject player = GameObject.FindGameObjectWithTag("Player");
+        target = player.transform;
         nav = GetComponent<NavMeshAgent>();
         anim = GetComponent<Animator>();
     }