diff --git a/Assets/Scripts/Pet/PetMovement.cs b/Assets/Scripts/Pet/PetMovement.cs index e80e64edf2d4beaff7f1ae88f0beef618f62aa81..cbfe09a833365f829821bd30a1bf7f609b80f98b 100644 --- a/Assets/Scripts/Pet/PetMovement.cs +++ b/Assets/Scripts/Pet/PetMovement.cs @@ -8,10 +8,13 @@ public class PetMovement: MonoBehaviour public Transform target; protected NavMeshAgent nav; Animator anim; + public float rotationSpeed = 10f; void Awake() { + GameObject player = GameObject.FindGameObjectWithTag("Player"); + target = player.transform; nav = GetComponent<NavMeshAgent>(); anim = GetComponent<Animator>(); }