From fb099cdf387b083ac8c4714b4ca706b229acdd85 Mon Sep 17 00:00:00 2001 From: akmaldika <13521070@mahasiswa.itb.ac.id> Date: Sat, 11 May 2024 12:05:31 +0700 Subject: [PATCH] bugfix: frozening time when player shop player could still moe when shop canvas open, to prevent that, time scale set 0 --- Assets/_CompletedAssets/Scripts/Environment/Shop.cs | 2 ++ Assets/_CompletedAssets/Scripts/Environment/ShopManager.cs | 1 + 2 files changed, 3 insertions(+) diff --git a/Assets/_CompletedAssets/Scripts/Environment/Shop.cs b/Assets/_CompletedAssets/Scripts/Environment/Shop.cs index 3df113d0..8be17ccd 100644 --- a/Assets/_CompletedAssets/Scripts/Environment/Shop.cs +++ b/Assets/_CompletedAssets/Scripts/Environment/Shop.cs @@ -16,6 +16,7 @@ public class Shop : MonoBehaviour public void Interact() { canvas.enabled = true; + Time.timeScale = 0; Debug.Log("Interact shop"); } @@ -25,6 +26,7 @@ public class Shop : MonoBehaviour // if (Input.GetKeyDown(KeyCode.Escape) || (shop != null && !shop.activeSelf)) { canvas.enabled = false; + Time.timeScale = 1; } } } diff --git a/Assets/_CompletedAssets/Scripts/Environment/ShopManager.cs b/Assets/_CompletedAssets/Scripts/Environment/ShopManager.cs index 07618c6d..f3994706 100644 --- a/Assets/_CompletedAssets/Scripts/Environment/ShopManager.cs +++ b/Assets/_CompletedAssets/Scripts/Environment/ShopManager.cs @@ -28,6 +28,7 @@ public class ShopManager : MonoBehaviour public void CloseCanvas() { canvas.enabled = false; + Time.timeScale = 1; } -- GitLab