diff --git a/Assets/Additional Mobs/Toon Zombie S/Model/death01.anim b/Assets/Additional Mobs/Toon Zombie S/Model/death01.anim
index d3e3308c9897ad9a3443674a68f905af4fb76732..ae5b92c87dc2b0e81da94fee7654a75d7d98df8e 100644
--- a/Assets/Additional Mobs/Toon Zombie S/Model/death01.anim	
+++ b/Assets/Additional Mobs/Toon Zombie S/Model/death01.anim	
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diff --git a/Assets/Scripts/Enemy/EnemyExplosion.cs b/Assets/Scripts/Enemy/EnemyExplosion.cs
index a3060df61526d87b151e79315b508861fe7a0323..85d1f56eed3c113d8ea13b051946927f02613450 100644
--- a/Assets/Scripts/Enemy/EnemyExplosion.cs
+++ b/Assets/Scripts/Enemy/EnemyExplosion.cs
@@ -42,7 +42,7 @@ public class EnemyExplosion : MonoBehaviour
         if (playerInRange)
         {
             GameObject exploder = Instantiate(Explosion, transform.position, transform.rotation).gameObject;
-            Destroy(gameObject, 2.0f);
+            Destroy(gameObject, 0.001f);
             Destroy(exploder, 2.0f);
         }
     }