From 8dc70de955dec9745fffa0bdfd2ee3ce7e07db7b Mon Sep 17 00:00:00 2001 From: Jesica <13519011@std.stei.itb.ac.id> Date: Fri, 8 Apr 2022 22:26:33 +0700 Subject: [PATCH] fix minor --- Assets/Scripts/WaveMode/WaveSpawner.cs | 1 + Assets/Scripts/WeaponUpgrade/WeaponUpgrade.cs | 4 ++-- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/Assets/Scripts/WaveMode/WaveSpawner.cs b/Assets/Scripts/WaveMode/WaveSpawner.cs index 310a10f..751ec1d 100644 --- a/Assets/Scripts/WaveMode/WaveSpawner.cs +++ b/Assets/Scripts/WaveMode/WaveSpawner.cs @@ -137,6 +137,7 @@ public class WaveSpawner : MonoBehaviour // increment wave UI WaveManager.wave++; + Debug.Log("Wave ke " + WaveManager.wave); // nemy pool kosong if (_wave.enemyPool.Length == 0) diff --git a/Assets/Scripts/WeaponUpgrade/WeaponUpgrade.cs b/Assets/Scripts/WeaponUpgrade/WeaponUpgrade.cs index d4c3783..d8c6a6e 100644 --- a/Assets/Scripts/WeaponUpgrade/WeaponUpgrade.cs +++ b/Assets/Scripts/WeaponUpgrade/WeaponUpgrade.cs @@ -6,8 +6,8 @@ public class WeaponUpgrade : MonoBehaviour { private Transform gunBarrelEnd; private GameObject player; - private int levelDiagonalWeapon; // maks 9x upgrade - private int levelFasterWeapon; + public int levelDiagonalWeapon; // maks 9x upgrade + public int levelFasterWeapon; // max level atur disini dah private const int maxLevelDiagonal = 9; -- GitLab